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Poll > Increase Market Limit > Cmon Now
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Member
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Mar 2 2017 04:37pm
Voted yup! Always a good idea. With so few players, it seems like a needed change, and if it causes more players to start playing, then that's a good problem to have to deal with later IMO ;)

Currently what I'm forced to do is to list items that I feel are worth 10 - 19.99 fg for 20 fg everytime. I waste 1 fg over 50% of the time, but in the end I make enough fg to justify it and don't lose a valuable MP slot for skillables. I also end up buying my own 1 fg skillables back for 1 fg kind of a lot if I need the space for a different kind of 1 fg skillable which is being bought faster :rofl: That costs me the 0.05 fg fee, but ofc can buy back 19 skillables for the return you get for selling a single 1 fg skillable (0.95 fg), so it's not really an issue that you can't delist an item for 24 hours because you can just drop the price to 1 and then buy it back.

One thing that I'm not sure you guys are all aware of, but I'll state here as I stated in another topic recently since fg is tight for a lot of slashers:
19.99 fg or lower, 5% MP fee is only assessed if the item sells.
20 fg or higher, 5% MP fee is charged upon listing and is not refunded if delisted or doesn't sell.*

*If you list an item for 20 fg or higher, and then you reduce the cost of the item (after 2 hours you are able to do this) you will not be charged the fee again as long as the new price is 20 fg or more.
If you reduce the cost of an item listed for 20 fg or higher to a price 19.99 fg or lower, when the item sells, you will be charged the 5% fee again.
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Mar 2 2017 04:47pm
Quote (n1ghtm4r3 @ Mar 2 2017 05:25pm)
with no Fee, people would abuse the market and put up gear for xxxxx fg and no1 will buy it ofc and they use it to store their items :P



I didn't say remove the fees.
What I meant was there are fees taken out of the items over 20 fg so it would be a win win scenario. Paul would benefit from more fees
Member
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Mar 2 2017 05:07pm
ITs so simple guys, charge xxfg per 10slots vs per month
like i said up there in my 1st post :)

Just need paul to see the post, and not be busy with other things :)
i hope post like this put ideas in his head :)

and maybe at 4am on a sunday morning, he wakes up out of bed
and says, u know what thats a good idea and adds it up :)

never know :)
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Mar 2 2017 05:16pm
Quote (Pun_Godlike @ Mar 2 2017 07:07pm)
ITs so simple guys, charge xxfg per 10slots vs per month
like i said up there in my 1st post :)

Just need paul to see the post, and not be busy with other things :)
i hope post like this put ideas in his head :)

and maybe at 4am on a sunday morning, he wakes up out of bed
and says, u know what thats a good idea and adds it up :)

never know :)


unsure if you smiled enough here you happy dog you
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Mar 2 2017 05:49pm
Quote (BWConformity @ Mar 2 2017 05:37pm)
Voted yup! Always a good idea. With so few players, it seems like a needed change, and if it causes more players to start playing, then that's a good problem to have to deal with later IMO ;)

Currently what I'm forced to do is to list items that I feel are worth 10 - 19.99 fg for 20 fg everytime. I waste 1 fg over 50% of the time, but in the end I make enough fg to justify it and don't lose a valuable MP slot for skillables. I also end up buying my own 1 fg skillables back for 1 fg kind of a lot if I need the space for a different kind of 1 fg skillable which is being bought faster :rofl: That costs me the 0.05 fg fee, but ofc can buy back 19 skillables for the return you get for selling a single 1 fg skillable (0.95 fg), so it's not really an issue that you can't delist an item for 24 hours because you can just drop the price to 1 and then buy it back.

One thing that I'm not sure you guys are all aware of, but I'll state here as I stated in another topic recently since fg is tight for a lot of slashers:
19.99 fg or lower, 5% MP fee is only assessed if the item sells.
20 fg or higher, 5% MP fee is charged upon listing and is not refunded if delisted or doesn't sell.*

*If you list an item for 20 fg or higher, and then you reduce the cost of the item (after 2 hours you are able to do this) you will not be charged the fee again as long as the new price is 20 fg or more.
If you reduce the cost of an item listed for 20 fg or higher to a price 19.99 fg or lower, when the item sells, you will be charged the 5% fee again.


If you are selling the item for just 1 Fg though and you list it for 20 you just threw away all profits. :P

Quote (Lyricist @ Mar 2 2017 06:16pm)
unsure if you smiled enough here you happy dog you


lol
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Mar 2 2017 09:54pm
The market is what allows noobs to get started. If we had more market space we would be able to put up more cheap items for noobs to buy and get started and hopefully stick around :).
Member
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Mar 3 2017 03:09am
just do what the game is doing to us all... put it all on market for 1-5 fg... shit, even a 100ee item sucks
Member
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Mar 3 2017 06:23am
Quote (pwb3 @ Mar 2 2017 05:39pm)
Nah. Just let the game die.



It already has.
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Mar 3 2017 02:43pm
Quote (unicoke @ 3 Mar 2017 08:23)
It already has.


You logged into and are posting on JSP about a dead game. Your argument is invalid.

The days of individuals abusing the Market place for gear storage is long since over with. Very few people still play, and the ones that do already pay the fees for a vault because we stopped caring (and nothing drops to really make a profit off of since everyone has pretty much everything they need now). I do not see how this will actually hurt the current player base to have added, unless we get back up to a couple hundred playing each day, which will not happen due to limited items and no sellers.
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Mar 3 2017 05:54pm
vote yes
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