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Member
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Jul 27 2016 05:28pm
the drop rate is not fine with higher lvl items, (30+) you have to kill elites for that to be most efficient.

He needs to drop the difficulty of monsters from 60 to 70. Even for an average player solo, that would be difficult and way less rewards.

This event he has now is great, but once its over in 5 days, it goes to shit...Increase the drop rate solo to 3 man (for regular monsters)
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Jul 27 2016 06:18pm
Quote (n1ghtm4r3 @ Jul 27 2016 05:30pm)
but back in the days when it took 8 hours plus there were like 400+ people playing and the game were entertaining :D
so you are saying?

e: and back in the days we all were young and had alot of spare time. People grow up you know and get a family. You cant sit on your ass 8 hours straight and click when you have a family.


i know right for reals i get that lol
them were the days :) i failed 109 times on monk then
prob like season 1-7 or 8 i couldnt get pass monk lols


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Jul 27 2016 06:57pm
Quote (richboy1991 @ 28 Jul 2016 01:28)
the drop rate is not fine with higher lvl items, (30+) you have to kill elites for that to be most efficient.

He needs to drop the difficulty of monsters from 60 to 70. Even for an average player solo, that would be difficult and way less rewards.

This event he has now is great, but once its over in 5 days, it goes to shit...Increase the drop rate solo to 3 man (for regular monsters)


Those are all lies, you dont play this game enought to say it's shit.

I made this suggestion long time ago, and ppl rated it down because they thought it would be too overpower'd.

https://forums.d2jsp.org/topic.php?t=71435316&f=272
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Jul 27 2016 07:12pm
Quote (RistVaLL @ Jul 27 2016 07:57pm)
Those are all lies, you dont play this game enought to say it's shit.

I made this suggestion long time ago, and ppl rated it down because they thought it would be too overpower'd.

https://forums.d2jsp.org/topic.php?t=71435316&f=272


I liked this idea, most people don't know how risky it is to fight level 80 or above monsters and come across a massive ep wave. High level fighting should have more rewards
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Jul 27 2016 07:15pm
Quote (harmacintyre @ 28 Jul 2016 03:12)
I liked this idea, most people don't know how risky it is to fight level 80 or above monsters and come across a massive ep wave. High level fighting should have more rewards


Yeah that was the whole idea, it would be great for any skiller out there, solo or group, doesnt matter.

The biggest reason why not much good items is because there is 40 different stats, and way too many thousands of posibilities a item could roll.
Few years back when everyone found "better stuff" was because there was only 20-25 different stats.
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Jul 27 2016 07:32pm
i honestly think the biggest thing to bring back the old players + more new players would be to create a completely new LS economy where nobody has any items just like d2 did, season and non season. The problem is not the drop rate, the problem is the lack of achievement when finding a mid-high tier item so the grind no longer has value
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Jul 27 2016 08:06pm
Quote (harmacintyre @ Jul 27 2016 09:12pm)
I liked this idea, most people don't know how risky it is to fight level 80 or above monsters and come across a massive ep wave. High level fighting should have more rewards


It's not that risky if you are on softcor and don't care about prof.

This post was edited by Kaiceps on Jul 27 2016 08:07pm
Member
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Jul 27 2016 10:48pm
Quote (RistVaLL @ Jul 27 2016 06:57pm)
Those are all lies, you dont play this game enought to say it's shit.

I made this suggestion long time ago, and ppl rated it down because they thought it would be too overpower'd.

https://forums.d2jsp.org/topic.php?t=71435316&f=272


wtf are u talking about? where is the lie? maybe instead of saying ITS A LIE...give a reason of saying that


i dont play this game enough? where does that relate to what was said?
Member
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Jul 27 2016 11:05pm
Quote (osmond @ Jul 28 2016 12:32pm)
i honestly think the biggest thing to bring back the old players + more new players would be to create a completely new LS economy where nobody has any items just like d2 did, season and non season. The problem is not the drop rate, the problem is the lack of achievement when finding a mid-high tier item so the grind no longer has value


You would quickly find that drop rate IS the problem.
Lvling 1-71 self found takes several DAYS not hours, and even if you keep the best items you find for every tier the next climb will STILL take days.
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Jul 27 2016 11:12pm
I hate to be that guy, but do we really need another drop rate thread?

There are now on average 20-28 people playing LS (From what I have seen over the past few weeks)

Compare that to the HUNDREDS that were playing when drop rates "seemed" better.

I do not think they have gotten worse, Its just less being found because less people play.

And most do not explore much if at all.
If everyone started doing full explore climbs, I would venture a bet to say that more items would be found :)
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