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Poll > Change The Position Of Samu And Pala
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Jun 13 2016 12:41pm
3 monks in a row... yeah
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Jun 13 2016 01:09pm
A simple fix that is kind of drastic would be just to make the master quest progress account wide.

Instead of x number of doors being tied to classes. (3= Feeder/Sam/pala , 4= Monk/Ninja, 5= WL/HH , 6= Alchemist)

You would just be able to play feeders and when you MQ , you get to attempt the master quest on 3 doors.

If you pass, the bigger change is that you can play feeder or the new unlocked samurai class. Then you have to unlock 3 doors again.

Since the MQ is now account wide and not based on your character, you choose what you want to play. To pass next 3 door you can play samurai or feeder.

Once you pass the 2nd 3rd door. You unlock monk and can choose to play monk if you want and try to pass the 4 door and so on down to alchemist.

This would pretty much allow people to create the set of gear they are able to come up with or the most efficient gear for their preference and allows better grouping to occur as late in the season people aren't all forced to be all casters and someone can be a feeder for the group if need be.

The only real change required here is maybe Alchemist would need to be buffed a little bit because once 6 doors are reached, there would be no reason to play alchemist over warlock. You'd still end up with most people playing HH/Warlock/Alchemist if they had the gear to do so as they are the best classes. But people who get lucky would be able to do the master quests and not be gimped because they can't gear up those characters effectively enough.

This post was edited by sir_lance_bb on Jun 13 2016 01:10pm
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Jun 13 2016 04:01pm
I see no reason to change the order of the classes. The fact the game is unappealing to new players goes WAY further than not being able to adequately gear a samurai on the off chance that they actually pass right away. Updates to make the game less reliant on groups due to the lack of players would help more. Increasing the drop rates of higher tier items to make it possible to find gear up without costing a fortune. Adding a way to ACTUALLY make some fg at a regular interval to allow for upgrades and vault payments would turn more players onto the game as currently the game is an insane money pit.

Essentially look at all the major updates that killed the player base and fix those. None of them had anything to do with the order of unlocks.
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Jun 13 2016 06:25pm
Quote (Cheeya @ Jun 13 2016 05:01pm)
I see no reason to change the order of the classes. The fact the game is unappealing to new players goes WAY further than not being able to adequately gear a samurai on the off chance that they actually pass right away. Updates to make the game less reliant on groups due to the lack of players would help more. Increasing the drop rates of higher tier items to make it possible to find gear up without costing a fortune. Adding a way to ACTUALLY make some fg at a regular interval to allow for upgrades and vault payments would turn more players onto the game as currently the game is an insane money pit.

Essentially look at all the major updates that killed the player base and fix those. None of them had anything to do with the order of unlocks.


I concur.
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Jun 13 2016 07:18pm
Quote (Cheeya @ 13 Jun 2016 18:01)
I see no reason to change the order of the classes. The fact the game is unappealing to new players goes WAY further than not being able to adequately gear a samurai on the off chance that they actually pass right away. Updates to make the game less reliant on groups due to the lack of players would help more. Increasing the drop rates of higher tier items to make it possible to find gear up without costing a fortune. Adding a way to ACTUALLY make some fg at a regular interval to allow for upgrades and vault payments would turn more players onto the game as currently the game is an insane money pit.

Essentially look at all the major updates that killed the player base and fix those. None of them had anything to do with the order of unlocks.


I agree with alot of the points here. Basically, we have 3 different issues that are the cause of the games current situation and downfall:

1) Most of the existing player base does not desire or WANT to help newer players. There are various reasons for this, such as little time to play, elitism, inability to properly educate, or just don't plain care (but want to b1tch about randoms and their bad gear, but not attempt to help them out). Another cause of OUR attitudes (yes we as the community) are that we become frustrated with newer players not wanting to invest the fg they do have (again because noone teaches anymore what to buy and face it threads are outdated and so is the helper's list) or even the lack of effort of newer players to pick up even white items and equip them while climbing ingame. This point and discussion could go on for hours and ultimately become one big fat rage fest that will do nothing more than incite Dom to come in here and utterly piss everyone off (to my own amusement).

2) Drop quality VS. Quantity. Although there have been numerous tweaks to this (or changes, nerfs etc) this has been a constant in lack of material for newer skillers (fishing rods etc) and even just adequate equipment at all tiers for newer players to obtain. Nothing is on the MP, because little drops. That is mainly becaues alot of us REFUSE to explore ,and THAT ties into the third issue.

3) Roll Counter. I tend not to say things that could be negative or just a blatant b1tch, but this is the #1 WORST THING EVER implemented into the game. While many reap the rewards of the roll counter, it DOES NOT work as intended. I have enough climbs each season that I can attest to this. Anyone who climbs to gain items, are generally dissapointed because there is some flaw in this that constantly rewards the same individuals and gives them 90% of the drops. This is not a myth, this is not an exaggeration. THIS IS FACT. If I climb with Ristvall, he gets damn near EVERYTHING he clicks on. I have done god knows how many climbs and constantly see this. The long term effect? I now refuse to explore publicly, or even in friendly joint guild efforts because I alone am tired of this system. Who else feels this way? No one climbs and does full explore games much anymore, only a few individuals and its utimately because everyone wants a speed climb, or nothing drops, or someone else gets them all. I wish I could say this is just my selfish speculation, but hell, even in the rare games where I get damn near everything, that just pisses me off even more. Those on vent, can attest that I will still be saying "Hey look, I got all the items today. I hate this goddamn system" and that rage lasts the entire climb.
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Jun 13 2016 07:41pm
I can attest to this statement, I believe it has something to do with PID - Player ID - maybe Paul can spread some light on this. It is great when you have the "highest" PID but as soon as someone else comes along with higher you get nothing.

If I climb with Ristvall, he gets damn near EVERYTHING he clicks on. I have done god knows how many climbs and constantly see this.

I wouldn't mind seeing individual drops. That way we don't have to compete with anyone. Some kind of related drop filter could be a good overhaul too. IE. Don't show me anything below tier 3 items, or I want to only see weapons/rods/comfreys etc

This post was edited by harmacintyre on Jun 13 2016 07:51pm
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Jun 13 2016 08:33pm
Quote (Cheeya @ 14 Jun 2016 00:01)
I see no reason to change the order of the classes. The fact the game is unappealing to new players goes WAY further than not being able to adequately gear a samurai on the off chance that they actually pass right away. Updates to make the game less reliant on groups due to the lack of players would help more. Increasing the drop rates of higher tier items to make it possible to find gear up without costing a fortune. Adding a way to ACTUALLY make some fg at a regular interval to allow for upgrades and vault payments would turn more players onto the game as currently the game is an insane money pit.

Essentially look at all the major updates that killed the player base and fix those. None of them had anything to do with the order of unlocks.


Tell that to Datis xD
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Jun 16 2016 04:01am
Quote (RiNGiSpiLeR @ Jun 13 2016 11:02pm)
Hay guys! :)

This idea is just came to my mind and at the first sight it's reasonable, but the topic was made for a productive conversation.

One of the biggest problems in LS is the lack of newcommers...

For them lot of different type of problems pops up at beginning, but one of the very first ones is the buying the gear.

How newcommers buy their gear?
Whether they rich or not they won't spend too much fg on gear. They start mostly meele. Cheap weapons: club, low ee axes & staff. After they got the gear start to climb and after a few MQ (1 if lucky) pass to samu, where their gear will be useless. Till this time they aren't got to be addict, they just started. May spent all their fg on the gear and in that few climb found not too much. What can they do?
- Climbing as feeder - so boring when you passed to samu already
- Sell their gps - most common, but can't learn anything about teamplay
- Just give up and leave.


If the second class would be paladin rather than samu their gear could be used for longer. They would have more time to enjoy this game, more time to meet friends, more time to find sellable items, more time for start love this game more and turn to be addict.

So my idea: change the position of pala to samu on the ladder!

Any comments are welcome! :)

Best Regards,


~ Ati


ALL OF THE ABOVE IS AROUND PASSING ON THE FIRST ATTEMPT.

So.. Nay to your suggestion... the game is basic, if a newbie to the game can not realise that they have to first pass 3 doors to unlock a samurai character, then they are fucking retarded to think they should spend FG on samurai gear when starting the game... or in YOUR case paladin gear. So, in basic terms from your suggestion, you consider that a newbie understands and comprehends that they are better off spending FORUM GOLD & TIME obtaining, DAGGERS / AXES / SCALE / PADDED ROBES etc WITH such N such dex / int and so on??? Basically you are thinking FOR THEM based on YOUR knowledge of the game!!!

Think like a newb.

Quote (Paparick @ Jun 13 2016 11:06pm)
Rex clone?


Really? Are you that intoxicated on 4% alc volume to think I would post an idea solely based on LS gamers like you that have the gear that can never ever fucking spawn in the current 1.30 version of the game? Honestly... are your older than 60 or are you a 5 year old child with rich kid items and kicking sand in the homeless kids praising the toys you have access too?

Here it comes... another suspension because people can't handle a simple comment... yes, I may deserve it, but, it does make sense that Paul needs to do more than just events and twiddle the diddle with minor issues that are basically equal to a grain of sand on a 99 mile beach. [Copy/pasted to notepad for my OWN reference]
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Jun 16 2016 04:36am
Wow -- I say 2 words, and get a full paragraph in response.

I must be special. :P
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Jun 16 2016 05:40am
Quote (Paparick @ Jun 16 2016 10:36am)
Wow -- I say 2 words, and get a full paragraph in response.

I must be special. :P


don't eat the glue dawg.
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