Quote (Home_TheHive @ 14 Nov 2014 11:43)
I will follow your build for sure, i got to a higher level this time and will hit 25 pretty soon.
Just that i kind of feel that points that i used on mana on first climb were very helpful when healing, not sure if that's the reason i heal less life now or maybe i wasn't used with the heal range...
This weapon is on market for 3 forum gold, does heal mastery increase your heals or not really?
Magical ebonwood club, Damage: 23 to 106, +38% Heal Mastery
or this armor would be a wiser choice for better heals?
Rare diamond plate mail, Physical Defense: 40 to 120, Magical Defense: 0 to 16, +38 Intelligence, +2% Magical Damage Reduction (its price is 19 forum gold, quite expensive)
Also if you heal charm in main slot and the charm above in acc. slot would that increase heals also?
Mystical heal XII, Heals: 63 to 169, +40 Intelligence, +1 to 4 Mana per Attack, +1% Mana Skin (this is 5 forum gold).
in your first climb you made it to lvl 14 .. now you are 24 .. and you use your charms differently . for some reason you have your ee charm in mainslot and the maxlife charm in acc slot. switch them out . ONLY ee works in ACC slot, all other stats will be ignored.
that 38 hm club is not good for you soloing. It Could be okay in case you group up and have to heal, atleast its better then ee weapon when it comes to healing. but you wont do any damage on the monsters
Alrdy told you on post#13 that clubs need enhanced effect for melee ( you are hitting with a weapon, so you do melee damage) . thats also why that 12int club was bad. you want enhanced effect on your weapons.
that 38int armor CAN be used, (again, in case you group up and heal the group it will be very good and push the heals alot) . For soloing it would be better to use an armor with enhanced effect . you take less damge that way.
If you cant find any ee armor, the 38int is your choise. (compare the defense with your current lvl 15 72ee , its an upgrade defense wise AND heal wise.)
the 40 int charm is again a good heal pusher. But you need to use it in mainslot ! as sayd , only enhanced effectworks in acc slot , all other stats will be ignored in acc slot.
but then, up to level 40 you might want to have a better ee charm in your acc slot, the level 10 wont do the job much longer
note : a blank lvl 25 heal with no enhanced effect is already better then that level 10 heal 57ee
heal rage charges differently (charges with weapon)and heals the front row (up to 5 people if they stay in front), salvation charges on hit taken ( when you get hit) but i think salvation makes bigger (single)heals.
heal rage works only if you stay in front , salvation works on any position
you might have less mana and lesser heals, but more life. means you have more time to charge the abilities up and you can use them at a higher % , which should equal things out.
dont forget you are 10 levels higher then last time and use maxlife in the wrong slot and lvl 15 items. thats why it feels harder (ithink)
This post was edited by sp_patl on Nov 14 2014 07:56am