Quote (dab2110 @ Oct 22 2014 07:01am)
This isn't entirley clear, so let me make sure I understand what you're saying correctly:
Adding vitality (int) by potion does not increase your life (mana) pool according to your level upon using the potion, but error is corrected the next time you level-up.
Vitality from Soften the Sneaky Shell somehow applied in such a way that it provides a greater benefit when obtained at low levels.
Is this what you are saying?
If so, how does it work with the objective? Does it only scale with levels you obtain after completing the objective?
whatever level you do the objective at you will loose that many points of life -1. (compared to a normal stat put into vitality)
because there seems to be a slight error in the calculation on the life.
so therefore doing it at a lower can lower that loss of life.
it's only a minimal amount, but some would like to take any advantage they can get. no matter how small.