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Poll > Simple Prof Point Gain Poll
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Member
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Aug 6 2014 09:38am
I voted no. i don't think raising the points per wave is the answer.
Imo it would be better to raise the chance of getting prof on a hit, but leave the max at 10 per wave.
It would raise gain for all players not just the ones using lower end gear.
proficiency is a bonus for time invested, you shouldn't be penalized for also taking the time/fg to acquire good gear.




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Aug 6 2014 10:03am
Anything helps so yes. Skilling and prof points need to be greatly increased. Its been how many years and no one has reached max in a single category and thats just one category. How many decades would it take to get two categories that high?
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Aug 6 2014 10:31am
Quote (iToons @ Aug 6 2014 11:03am)
Anything helps so yes. Skilling and prof points need to be greatly increased.  Its been how many years and no one has reached max in a single category and thats just one category. How many decades would it take to get two categories that high?


And raising the skilling prof points would be extremely unfair to the people who already put in the thousands of hours necessary to reach those ranks.Imma give this idea a paparick HELL NO

as for topic, I think it would be nice but some people would abuse it too much I feel like. Vote nulled

This post was edited by BrunoMars on Aug 6 2014 10:32am
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Aug 6 2014 11:08am
Nulled my vote to see the results.

Quote (SilentXer0 @ Aug 6 2014 10:38am)
I voted no.  i don't think raising the points per wave is the answer.
Imo it would be better to raise the chance of getting prof on a hit, but leave the max at 10 per wave.
It would raise gain for all players not just the ones using lower end gear.
proficiency is a bonus fortime invested, you shouldn't be penalized for also taking the time/fg to acquire good gear.


I 100% agree with Dan the man.
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Aug 6 2014 11:08am
Quote (SilentXer0 @ Aug 6 2014 09:38am)
I voted no.  i don't think raising the points per wave is the answer.
Imo it would be better to raise the chance of getting prof on a hit, but leave the max at 10 per wave.
It would raise gain for all players not just the ones using lower end gear.
proficiency is a bonus fortime invested, you shouldn't be penalized for also taking the time/fg to acquire good gear.


Agree with this.
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Aug 6 2014 01:55pm
just some clarification. it's not 10 points per wave. it's 10 points per wave PER each player.

and your virginity, cole has never died on hc btw
Member
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Aug 6 2014 03:22pm
Quote (SilentXer0 @ Aug 7 2014 04:38am)
I voted no.  i don't think raising the points per wave is the answer.
Imo it would be better to raise the chance of getting prof on a hit, but leave the max at 10 per wave.
It would raise gain for all players not just the ones using lower end gear.
proficiency is a bonus for time invested, you shouldn't be penalized for also taking the time/fg to acquire good gear.


It has already been increased in a previous update, and I noticed that awhile ago. Time and effort yes I agree, but, it will still take time
and effort even if it is raised to 15 points max.

Quote (PowerTripped @ Aug 7 2014 08:55am)
just some clarification.  it's not 10 points per wave.  it's 10 points per wave PER each player.

and your virginity, cole has never died on hc btw


Yes, it is 10 points per person per wave.. your point is what? I said to increase it from 10 to 15.
Oh... if I had stated otherwise, or stated Cole had died... must have been from intoxication... but I am [groggy and can't be bothered reading everything]


This post was edited by izParagonzi on Aug 6 2014 03:33pm
Member
Posts: 27,620
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Gold: 1,778.40
Aug 6 2014 03:29pm
Quote (izParagonzi @ Aug 6 2014 05:22pm)
It has already been increased in a previous update, and I noticed that awhile ago. Time and effort yes I agree, but, it will still take time
and effort even if it is raised to 15 points max.



Yes, it is 10 points per person per wave.. your point is what? I said to increase it from 10 to 15.
Oh... if I had stated otherwise, or stated Cole had died... must have been from intoxication... but I am [groggy and can't be bothered reading everything]


some how i posted here for posts on two threads gg
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Aug 6 2014 04:55pm
Increase prof gain to 25 for objectives.
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Aug 6 2014 06:05pm
Quote (PowerTripped @ Aug 6 2014 02:55pm)
just some clarification.  it's not 10 points per wave.  it's 10 points per wave PER each player.

and your virginity, cole has never died on hc btw


Well it's actually pretty hard to die when you come to HC and you can do maze catas. Since Cole has played HC, I didn't die.

Kid sucks. He's a nobody now who got outdone in this game by an old Canadian fella.

This post was edited by sir_lance_bb on Aug 6 2014 06:05pm
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