a lot of good and useful ideas (also some things which i am telling since years

)
- chain counter (motivation to get good gear and be faster) exp + drop rate increase then
- auto driver (not one that is BAD AS HELL) --> arena feeling ^^
but the most important for me is increasing the econemy/income
in PoE i am easily earning 1000 fg a day if i am just playing a bit (like 1-2 hours if i am lucky)
in ls you dont really earn anything anymore.. why should i sell 80 muteables for poopy 1 fg anymore if i can play 10mins PoE and earn 150 fg in that time?
--> game needs to be more rewarding
a few suggestions:
- add a big treasure at the end of each maze (items depending on lvl of maze start and the size of the maze ofc)
- make whites sellable! (and together with that.. you could make them stackable)