Quote (InsaneBobb @ Apr 30 2011 05:29pm)

Sorry, tad drunk, and don't understand the reference?

I think he was referring that you make a topic, add a poll to your answer.
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On Topic:
Based on other threads about vitality, I thought this was a good suggestion.
Some of the posts in other threads state that adding X amount of life = overpowered
Some of the posts in other threads state that ratios for casting is making the game easier
This game is easy as it is... I will vote yes to this/that if the game was harder
et cetera
This post I made took in all the information from everyone and tried to simplify it...
Now... there is no Overpowered stat, as one of them has been nerfed, while the other replaced that nerfed item
ONLY thing that may happen here if it was implemented, would be the fact that Classes with more Vitality would actually
benefit more than those that have less... also... it would mean that robed characters with less vitality MAY find the game
alot harder, as they would be taking alot more damage than before...
At the end of the day... it would balance out... but that is my opinion.