Prior to the Update and including this update, I have on many occasions been main healer for some strange reason.
Whether it be my Rogue, Sammy, Pally or Monk (did not play my Ninja last season).
1.19 was due to everybody wanting to cast during the run... I got stuck with the healing even though my damage was more beneficial
1.20 being new to the gameplay, and the realisation that you still need a decent healer in the group to contend with certain scenarios, but it seemed like alot of the people just wanted to snatch up shriners and just leave in the middle of 7+ monsters (EP or not) to shrine what they had... even though I had like 50% mana pool
At the end of the day, it seemed more beneficial to stop people from leaving group in the middle of a large group of monsters to just go shrine, and on some occasions, I have seen group of 5 reduced to 2 in cata while 3 are shrining, and because of that, I have felt 3 (out of 5) deaths in one climb because of that very reason.
On another note, it would
also help Hardcore tremendously.
Quote (Ryanrules @ Oct 14 2010 02:51pm)
whoever you've been playing with seems retarded
I at least cast all my mana before shining. Takes like 3 seconds to get full mana then i'm back to healing
Then again I might just be that much of a beast

EDIT: I also have played more HC then SC and I feel like I'm A.O.K. with it as is
Some even left with 50-70% life... funny that
This post was edited by izParagonzi on Oct 13 2010 07:57pm