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Poll > Open Welling Suggestion > Ensure Security
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Oct 11 2010 08:57pm
Just do what Stok3d said if you play with people you know.

If you play with randoms accept that your items is gunna get sniped or stash them up and do them in a guild run later.
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Oct 11 2010 09:03pm
90% of items welled in a team game are picked up within the very same game.

The effort that went to making such drops possible was a team effort, not that of the individual.

For the individual to then go and bitch, whine, moan, and complain that the team got a drop, and not them as an individual, is a reason for them to be kicked from the team.

Learn what it means to be a team player. Stop attempting to rely on my crowd contol (mana) to see 3 million + of the damage done, then bitch when I grab a shrinable or two. :)

Edit: Yes, a 100ee level 30 staff is a shrinable. And were it a 280ee Ice, well I can use it to do even more for the team. Don't like it? Go play solo, because you aren't worth near as much to the team as your selfishness makes you a detriment.

This post was edited by InsaneBobb on Oct 11 2010 09:04pm
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Oct 11 2010 09:06pm
my opinion is to just agree on it before you well items.

your items are your items. i believe that the item you throw into the well AND the side drops should be yours.

if im carrying around wellables. why should the group benefit from my efforts? and its not being selfish. its the same rules for everyone.
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Oct 11 2010 09:08pm
Quote (k.iMpacT @ Oct 11 2010 08:06pm)
if im carrying around wellables. why should the group benefit from my efforts? and its not being selfish. its the same rules for everyone.


The game where you got 90 wellables? You only got them because the healer(s)/Caster(s) were using their slots to pick up shrinables to drag your ass to MQ.

Again, learn what the word "team" means. :)

Edit: Besides, if you (not you specifiically), are only doing 50 damage total to the well, and everyone else is doing 20K damage apiece, why should you benefit? You're saying not only should you be given a free ride to MQ, but you should profit off of your team as well.

Again, /kick

Edit 2: I used to be of the opinion that primary goes to the person who dropped in well, rest go to whoever gets it. After considering the problem for a moment, and watching as greedy people bitched while I grabbed shitty side-drops to shrine, when MY mana was a massive factor in the death of said well, and their contribution was MUCH less? Yes, well = fair game. If you wish for 100% certainty to get a drop, go solo. Otherwise, you're just a fucking leech, and shoul be spat upon by everyone with any level of teamwork, or self respect. :)

This post was edited by InsaneBobb on Oct 11 2010 09:12pm
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Oct 11 2010 09:11pm
So far I like alot of the responses... even though I have mentioned it before:

@ FFA... it is not all FFA when it is one person that is putting a level 55 wellable into the Well and others only putting in lvl30
@ Solo'... not all of us or new people can solo 55+ cata to find a well & solo well, also, not all have a Vault full of wellables, but
... have them on mules, so they leave and then return to a fresh game with no WELL... (I thought people had common sense)
@ Everyone contributing to the kill means Fair Game is actually a good point, but they also get XP... what is wrong with that?
@ "OMG he sniped my drop" topics... hence why this was suggested, to ensure there is no "Sniping Drops"

Take this into account:
You are the only one with wellable items (and driver).
You well and sidedrops are always better than the item you put into well.
You do not get a single sidedrop item because you have just got badluck.

Remember this... if it was not for YOUR wellable items, no one would have
gotten even side drops...

Another way to put it, you own a car, you pick up your friends and go out,
then you get into a race for "PINKS" (if that is the terminology) and you win...
Does one of your mates get to keep the other car?... NO...

@ InsaneBobb... I have been in wells where I was the only person to kill the monster, I did not even bother to take drops
That is team playing... values and ethics (edited because previous was impulsive)

Quote (InsaneBobb @ Oct 12 2010 04:14pm)
Remember this: 90% of people who have a vault worth of wellables have such because while they were doing an average of 35 damage throughout the course of the climb, those who were killing were spending the majority of their slots getting shrines, so they could get to MQ.

If your idea is implemented, my personal opinion is that non-guild, group pool, should be completely disabled. I'm not here to get you drops. :)


Read post... Toggle ON/OFF

It is simple... it is all dependent on the people that have the wellable items.

Quote (InsaneBobb @ Oct 12 2010 04:14pm)
You are one person. There are thousands who play this game (off and on). Your idea may seem a benefit. But when it comes to random groups (where this matters?), complete and total reason to kick anyone who wishes to well, or make sure the driver knows to run past the well and not stop.

You're selfish and inconsiderate. You are wasting an entire team's time, health, and mana so that YOU (by your reasoning) can get drops. Well fuck you. I'm not here to serve you. Kiss my ass, yes?


:) you made me laugh... why is it selfish to post on behalf of new people with little to nothing?
Read it carefully and stop being self indulgent based on this TEAM effort... ethics/beliefs contribute more to the team.

Quote (InsaneBobb @ Oct 12 2010 04:14pm)
Edit: I don't pick up wellables, because if ambush, sneaky, shamans, or any number of bosses comes up, I need several dozen shrines to make sure the group works. Your theory basically says, "Hey Bobb! Due to your willingness and desire to sacrifice YOUR drops for the group, you don't get fuckall for decent drops! Oh yeah, and happy birthday mate, as long as you don't fuck about with the profitability of MY game!"

To that? Again? Fuck you. :)


I suppose you don't put your whites in your vault?
I put my extra shrines into the vault to keep more room in my inventory each time I go to town.
I even put extra shrines on mules just incase we run into 3 sets of EPs that do not drop much

Honestly... you have nothing new to say... and your excuses are just that... AN EXCUSE.

:lol:


This post was edited by izParagonzi on Oct 11 2010 09:31pm
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Oct 11 2010 09:14pm
Quote (izParagonzi @ Oct 11 2010 08:11pm)
Remember this... if it was not for YOUR wellable items, no one would have
gotten even side drops...


Remember this: 90% of people who have a vault worth of wellables have such because while they were doing an average of 35 damage throughout the course of the climb, those who were killing were spending the majority of their slots getting shrines, so they could get to MQ.

If your idea is implemented, my personal opinion is that non-guild, group pool, should be completely disabled. I'm not here to get you drops. :)

Quote (izParagonzi @ Oct 11 2010 08:11pm)
@ InsaneBobb... I have been in wells where I was the only person to kill the monster, I did not even bother to take drops
That is team playing... learn to know real values and ethics before spouting about TEAM


You are one person. There are thousands who play this game (off and on). Your idea may seem a benefit. But when it comes to random groups (where this matters?), complete and total reason to kick anyone who wishes to well, or make sure the driver knows to run past the well and not stop.

You're selfish and inconsiderate. You are wasting an entire team's time, health, and mana so that YOU (by your reasoning) can get drops. Well fuck you. I'm not here to serve you. Kiss my ass, yes?

Edit: I don't pick up wellables, because if ambush, sneaky, shamans, or any number of bosses comes up, I need several dozen shrines to make sure the group works. Your theory basically says, "Hey Bobb! Due to your willingness and desire to sacrifice YOUR drops for the group, you don't get fuckall for decent drops! Oh yeah, and happy birthday mate, as long as you don't fuck about with the profitability of MY game!"

To that? Again? Fuck you. :)

This post was edited by InsaneBobb on Oct 11 2010 09:19pm
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Oct 11 2010 09:27pm
I can see your side of the suggestion being fair for the wellable item owner/holder...but then i see if you are in a group welling, everybody is contributing to the well mob as a team.

I'm not going to vote atm, but will come back later after some thought.

my initial thoughts:

if you want your wells, find a dark pond playing solo. (or do a guild only run with guildies)
if 2+ people are welling, it's a FFA since it's a team effort.

hmmmm?
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Oct 11 2010 09:32pm
Quote (Brainwashed @ Oct 11 2010 08:27pm)
I can see your side of the suggestion being fair for the wellable item owner/holder...but then i see if you are in a group welling, everybody is contributing to the well mob as a team.

I'm not going to vote atm, but will come back later after some thought.

my initial thoughts:

if you want your wells, find a dark pond playing solo. (or do a guild only run with guildies)
if 2+ people are welling, it's a FFA since it's a team effort.

hmmmm?


Before casting your vote, consider also that in the time that 1, just 1, well monster is done? Anywhere from one to 10 sets of regular spawns can happen. Izzy keeps going on about exp. Welling is a LOSS to exp. I sat there in one game as a good 70 wells were done. I sat through about 30 of them. That thirty took about 5 levels worth of time, and I got a total of 1 level. After being bitched at for grabbing shrinables, I waited in town until it was done. Then I left the game shortly after, because they'd wasted so much of my time that I was fed up with the group.

I'll donate my time, I'll forgo getting wellables (that were to be done in guild games) so that I can shrine to help the team, I'll do whatever I can to make a team successful, as long as the team shows the same respect.

More and more, I come to the feeling that the pool/well should only exist solo or in guild-only games. All it creates in random groups is conflict and topics like this, where one person thinks their drop(s) is of such great matter that the entire team can go eat a dick.

Quote (izParagonzi @ Oct 11 2010 08:11pm)
I suppose you don't put your whites in your vault?
I put my extra shrines into the vault to keep more room in my inventory each time I go to town.
I even put extra shrines on mules just incase we run into 3 sets of EPs that do not drop much

Honestly... you have nothing new to say... and your excuses are just that... AN EXCUSE.

:lol:


Which part did you not understand? I don't pick up whites. I pick up shrinables.

Your excuses as to why your team doesn't matter, and you are the only person entitled to drops from a mob that EVERYONE spent the time, health, and mana to kill? Dispicable, disgusting, embarrasing, and pathetic.

Go play Diablo. You fit in better there. :)

BTW, thank you. I was going to feel upset if I had no idiotic, self-involved "pro" to flame on my birthday. Best birthday gift EVER (aside from the bottle of topshelf vodka I'm drinking). :)

This post was edited by InsaneBobb on Oct 11 2010 09:38pm
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Oct 11 2010 09:32pm
To be honest I think Paul moved the well to cata to make sure that people who weren't able to get anything done in the old well could get some items and therefore I strongly doubt that drops will be locked or whatever because that would pretty much defete the purpose of changing how the well works.

If 5 ppl agree on rotation thats how it should be, if you can't agree it's ffa, if that dosen't make you happy there is an option to hoard wellables and do them alone / with guild.

I think above mentioned system works awesome and nn change that.
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Oct 11 2010 09:36pm
the new welling is more like the old no maze, if u throw a 55 in with 5 ppl u get 2x 55 side drop, thats sexy but dangerous, i see items loosing value
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