Quote (njaguar @ 7 Oct 2010 18:03)
When I first saw this, I was like WTF, what in the world now.. Then I remembered, this is part of an update transitioning that I made towards the beginning of this update, and had forgotten. Will be updating the announcement, and posting about it shortly.
A quick summary is that each weapon now has a Strength/Dexterity ratio that it benefits from. Ie, pumping 100% into Strength is no longer the best option (unless you're using strength heavy weapons). Will update the portal with the details in a bit.
edit: Okay, I updated the portal.
Here's how it works:
Swords are Str/Dex ratio of 75/25, that means the bonus effect is 75% of your strength PLUS 25% of your dexterity.
Daggers are Str/Dex ratio of 10/90, that means the bonus effect is 10% of your strength PLUS 90% of your dexterity.
Etc.
So, nothing is nerfed, you just have to adjust your build stat placement. In fact, this BOOSTS dagger wearing classes, since they have naturally higher dex, for instance.
is that hard points or also your equipment?