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Nov 2 2009 12:32pm
Quote (JT @ 2 Nov 2009 14:21)
Seems like it would bee :D

50%
40%
35%
30%
23%
17%
12%
10%
8%
5%
3%
1%

Just imo :D


lol. I love it when people pull numbers out of their ass

nobody knows besides paul, and chances are nobody ever will know
Member
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Nov 2 2009 12:32pm
100%
0
0
etc :)

alot of things factor in
mcc
ml
alot of things

This post was edited by Heid on Nov 2 2009 12:33pm
Member
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Nov 2 2009 01:06pm
Quote (hohoshake @ 2 Nov 2009 12:13)
no know knows for sure

:stupid:


Quote (Djsem @ 2 Nov 2009 16:09)
just like my front/middle/back hit rate

This is even more interesting. ^_^


Quote (JT @ 2 Nov 2009 19:21)
Seems like it would bee :D

50%
40%
35%
30%
23%
17%
12%
10%
8%
5%
3%
1%

Just imo :D

Won't be like that, because this basically means, that (in the average) you should get 1 unique item per 100 kills. I made 250000 kills and didn't even find one.
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Nov 2 2009 01:17pm
Quote (Djsem @ Nov 2 2009 03:09pm)
this is just one in the very few questions that will never get answered ;/

just like my front/middle/back hit rate


F 3 hits / M 2 hit / B 1 Hit.

Just check it's easy to see...
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Nov 2 2009 04:15pm
Quote (SuioMdl @ Nov 2 2009 02:17pm)
F 3 hits / M 2 hit / B 1 Hit.

Just check it's easy to see...


oooooo
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Nov 2 2009 04:28pm
Quote (SuioMdl @ Nov 2 2009 03:17pm)
F 3 hits / M 2 hit / B 1 Hit.

Just check it's easy to see...


this does not seem right..
Member
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Nov 2 2009 04:41pm
Quote (Djsem @ 2 Nov 2009 18:28)
this does not seem right..


clearly not correct. if you're in the front, you get hit at a ratio of way more than 3:1 compared to people in the back. this does nothing to factor in the number of people in each row either
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Nov 2 2009 04:56pm
Quote (schmoogalaboo @ Nov 2 2009 11:41pm)
clearly not correct.  if you're in the front, you get hit at a ratio of way more than 3:1 compared to people in the back.  this does nothing to factor in the number of people in each row either


Okay let say we all go back - then we will only be hit 1/3 :D
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Nov 2 2009 04:58pm
Here are some Random numbers:... fill in the whitespace

Code
         Mag        Rar       Mys       Ang       Myt      Arc       Leg       Epi       Rel       Art       Uni
TierI     50%        35%       30%       25%       20%      15%       10%       05%       0.95%     0.75%     0.5%
TierII    35%        33%       28%       23%       18%      13%       08%       03%       0.75%     0.5%      0.25%      
TierIII   30%
TierIV    25%
TierV     20%
TierVI    15%
TierVII   10%
TierVIII  05%
TierIX    0.95%
TierX     0.75%
TierXI    0.5%
TierXII   0.25%
TierXIV   0.15%


This post was edited by izParagonzi on Nov 2 2009 05:03pm
Member
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Joined: Apr 22 2007
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Nov 2 2009 05:05pm
Quote (izParagonzi @ 2 Nov 2009 23:58)
Here are some Random numbers:... fill in the whitespace

CodeMag        Rar      Mys      Ang      Myt      Arc      Leg      Epi      Rel      Art      Uni
TierI    50%        35%      30%      25%      20%      15%      10%      05%      0.95%      0.75%    0.5%
TierII    35%        33%      28%      23%      18%      13%      08%      03%      0.75%      0.5%      0.25%     
TierIII  30%
TierIV    25%
TierV    20%
TierVI    15%
TierVII  10%
TierVIII  05%
TierIX    0.95%
TierX    0.75%
TierXI    0.5%
TierXII  0.25%
TierXIV  0.15%


What are the numbers based on..
..0 ML?
..10 ML?
..Arena? (what number of mcc?)
..Catacombs?
..Well of Evil (side drop)?
..which character level?

This post was edited by thaplayah on Nov 2 2009 05:06pm
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