Agreed here. 95% of the time its not an issue imo, you can usually kill them fast enough OR wait the 1-2 4 tick cycles to finish them off. That 5% of the time where they just camp immune for like 10 cycles in a row is what makes me want to explode..
exactly my thoughts
And thats the Problem.
Immunities are a speedbump (talking from a solo melee Perspektive).
It Just Costs time.
This Game isnt about fine-tuning a strategy or adjusting Gear for certain situations (execpt MM or elemental education) to Progress.
It was built to click from 1 to mq. (Like Back in the good old days)
vouch
It would be nice to have a change which made things easier. Solo got hit pretty hard with death farm removal, mobs which erase ability charge, nmnm farming removal as well as other things.
I'd suggest rather than making it less effective to just reduce the timer including on the pink blob for melee by about half.
agree half would be nice for solo