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Dec 2 2024 03:29pm
I have a theory some mobs take more damage from certain weapons. Staffs in particular I've noticed the potential to do more than your maximum damage without a crit. Works with all other weapons but staffs seemed the most consistent at doing it.

It's not on my priority list to get info on, crit chance on charms/axes are much priority to research if I get any motivation. Did 1k more actions on charms not so long back
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Dec 2 2024 03:55pm
Quote (Bigheaded @ Dec 2 2024 11:29am)
I have a theory some mobs take more damage from certain weapons. Staffs in particular I've noticed the potential to do more than your maximum damage without a crit. Works with all other weapons but staffs seemed the most consistent at doing it.

It's not on my priority list to get info on, crit chance on charms/axes are much priority to research if I get any motivation. Did 1k more actions on charms not so long back


I thought axes were more likely to exceed the damage range than staffs? :D
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Dec 2 2024 04:12pm
Quote (BWConformity @ Dec 2 2024 09:55pm)
I thought axes were more likely to exceed the damage range than staffs? :D


would make sense but strangely i didn't notice it that much on axes. I think it's a hidden buff to all the 25/75 and 75/25 weapons if anything and swords was less noticeable it had a buff.


However i've done almost no testing, think i did 100 attacks which each weapon and staff was around 6 in 100 hits over max damage, clubs/daggers had 1-2 and swords/axes had 3. Not enough results to show up, but when i was borrowing some top end staffs i just visually noticed it a lot. Whilst i don't notice it at all with the clubs
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Dec 2 2024 04:17pm
Quote (Bigheaded @ Dec 2 2024 12:12pm)
would make sense but strangely i didn't notice it that much on axes. I think it's a hidden buff to all the 25/75 and 75/25 weapons if anything and swords was less noticeable it had a buff.


However i've done almost no testing, think i did 100 attacks which each weapon and staff was around 6 in 100 hits over max damage, clubs/daggers had 1-2 and swords/axes had 3. Not enough results to show up, but when i was borrowing some top end staffs i just visually noticed it a lot. Whilst i don't notice it at all with the clubs


Hmm okay fair enough. Probably not enough data to say something but interesting starting place for some testing...

I know you don't play staffs much but you play a lot of axes and I seem to recall you mentioning to me years ago how axes often hit above their stated range. Any chance you have explored this further?
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Dec 2 2024 05:41pm
as a note.. ive been trialing this test with nothing but my battleaxes... str/dex balanced at 50/50.

ive noticed that when you select the appropriate side to click for the monster, prof gain hits every/every other; like it would for most EP's.. going to take some time to determine and remember which click is needed for which mob. so far when i do the appropriate click/monster i am averaging about 20-25/100 over my max damage with currently only 1 crit strike.


Quote (BwJ @ Dec 2 2024 03:37pm)
This.

Not sure what this thread is about. Last time I checked, only left click works to click monsters.


on PC.. you can right click to attack now, for some time actually.. it was implemented to remove the former right click for a standard windows menu drop down.

This post was edited by Canadian_Born on Dec 2 2024 05:45pm
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Dec 2 2024 05:50pm
Quote (Canadian_Born @ Dec 2 2024 06:41pm)
as a note.. ive been trialing this test with nothing but my battleaxes... str/dex balanced at 50/50.

ive noticed that when you select the appropriate side to click for the monster, prof gain hits every/every other; like it would for most EP's.. going to take some time to determine and remember which click is needed for which mob. so far when i do the appropriate click/monster i am averaging about 20-25/100 over my max damage with currently only 1 crit strike.




on PC.. you can right click to attack now, for some time actually.. it was implemented to remove the former right click for a standard windows menu drop down.


Had no idea :lol:
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Dec 4 2024 08:10pm
Quote (Canadian_Born @ 3 Dec 2024 03:15)
so over my past few months soloing climbs on hc.. ive been playing with focusing on certain monsters.

since the nerf of right click, and introduction converting right click to attack (on pc).. has anyone else played with or tested which monsters are affected more greatly or which click gains higher prof gain? ive been playing with it, and so far ive noticed a few monsters that are definitely more affected, and others where prof gain is greater depending on the click you choose.

just curious is all..

E/ ive noticed windragon and hornicorn take higher average damage (per hit) with right click, and spawn a greater chance of prof gain with right click..

taga definitely takes less damage and lesser chance of prof gain with right click, and is more affected with left click, producing higher prof gain.


Needs testing since Heavy Weapons work at 1.8 sec delay vs their counterparts.

Quote (low-ki @ 3 Dec 2024 03:19)
incoming iz paragraph


As requested.
__________________



I never used the "Right" mouse click (oh, and for those that have a mouse without a "left/right" appearance, you are just being stupid, since you can left or right click from the sensors underneath... you use right click on those mouse(s) the same way).

Anyway, I decided to test it out (right click) on monsters for like 1 minute, however it is NOT my dominant click preference, also, there are way too many monster types to fully test this out... HOWEVER, just like the old "+X% Damage Return" killing off monsters would give you better Drop Quality than normally killing them off... this has been fixed and the people that abused it have been reprimanded. BUT... I will test this out during my infrequency compared to when I was more active... you don't know, maybe it helps with other things.

Anyway... you would need at least 10 people that use PC exploring and giving their results, and another 10 people using phone, which only uses one function of attacks, since they don't use a Mouse, we can conclude it is only an action of clicks... now that means you need them or others to use a PC and use the Left click results... that is 100 monsters of 1 type and NOT an evil presence... they all should note down the drops they get, as this could also change.

You would need at least 1000 test results for each monster type Left & Right Click actions, also those attacks have to be either Auto or Manual ... can you see how long and hard this will be? ... damn, over two(2) decades things have changed and we haven't even reached the answers / equations to fulfill 70% knowledge... It changes with updates because we publicize it in General Chat or actually PM Paul of instances.

Good luck with more of your testing during your limited time, my time is very infrequent, but at least it can be 1% helpful.
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Dec 4 2024 08:53pm
Could not EDIT, there are other factors.

Map exploring vs Catacomb exploring... there could be differences and also based on the Mods of Maps.

Another way to test is to do a full solo climb using Left Click and monitoring the Monster types by Normal / Evil and Well. Do 100 climbs this way including Monster Kills per climb, then repeat using the Right Click. Remember, that is 100 climbs to MQ using left & then right, HOWEVER, any passes you will need to use the same character class even if you passed, meaning you just use that 1 character as a Feeder, then you would do the same process as a Samurai (200 climbs = 100 of each) and repeat with Samurai etc... why would it matter, that is simple... that is because character class could be a thing that influences Prof gain, drop Quality & Quantity etc.

EDIT: This would indicate that you ONLY use White items from level 1 to Master Quest and note down all your stat placement. So... if you have a 100 base vitality and use remainder towards Str or Dex, you also have to keep this equivalent even if you gain a +1 stat to max 20... or you can just continue and base it on a +20 Max stat build, however there are also the +Stat Objectives... you either complete or ignore... this means you have a base stat requirement throughout your MQ runs during testing.

This post was edited by izParagonzi on Dec 4 2024 08:57pm
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