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Sep 12 2024 04:41am
Rng is rng. However the rng % in this game is incredibly low lol. That's why you find more t1 and t2 things than anything else. At least that's what I find.
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Sep 12 2024 09:09am
From what I see on your characters… you’ve got a total of 12k kills and have done 2 MQ… how many items could you of possibly welled; especially of tier high enough to achieve over 100ee.

Drops are affected by play style: group v solo, explore v whistle

Drop rates are low. You’ll probably find 1 item over 100ee once per 5-10 climbs. At least that seems my luck
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Sep 12 2024 09:19am
Quote (hasteful @ Sep 12 2024 08:09am)
From what I see on your characters… you’ve got a total of 12k kills and have done 2 MQ… how many items could you of possibly welled; especially of tier high enough to achieve over 100ee.

Drops are affected by play style: group v solo, explore v whistle

Drop rates are low. You’ll probably find 1 item over 100ee once per 5-10 climbs. At least that seems my luck


Imo much lower than this, you're probably going through a lucky phase atm. I've done 110 climbs this season with 2 items over 100ee, atleast 40 of them solo and 20 group explores with 20+ ep maps
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Sep 12 2024 09:28am
Quote (Thoover @ Sep 12 2024 08:19am)
Imo much lower than this, you're probably going through a lucky phase atm. I've done 110 climbs this season with 2 items over 100ee, atleast 40 of them solo and 20 group explores with 20+ ep maps


I think RNG goes up when you're a beginner quite considerably. I've found over 10+ 100ee items with approx 32 solo climbs. As well as some other really nice drops.

Lately drops have gone down a lot compared to what I was getting at the beginning.
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Sep 12 2024 09:38am
Quote (hasteful @ Sep 12 2024 11:09pm)
From what I see on your characters… you’ve got a total of 12k kills and have done 2 MQ… how many items could you of possibly welled; especially of tier high enough to achieve over 100ee.

Drops are affected by play style: group v solo, explore v whistle

Drop rates are low. You’ll probably find 1 item over 100ee once per 5-10 climbs. At least that seems my luck


Quote (Thoover @ Sep 12 2024 11:19pm)
Imo much lower than this, you're probably going through a lucky phase atm. I've done 110 climbs this season with 2 items over 100ee, atleast 40 of them solo and 20 group explores with 20+ ep maps



Seems like the drop is really low... I thought I didn't grind correctly. Thanks for clarification. =/
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Sep 13 2024 03:10am
I have never found a 200ee item outside of transmuting.

I've been playing since around 2008 lol
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Sep 13 2024 05:45am
Quote (SouthernComfort @ 13 Sep 2024 21:10)
I have never found a 200ee item outside of transmuting.

I've been playing since around 2008 lol


Now, this comment just proved my point in my thread. However to be on topic;

Drop rate is better for people who want to transmute, however Drop Quality is bad for people running catacombs/maps in comparison.

Thus transmuting crap drops (drop rate) in conjunction with Magic Luck is better than actually playing the game, hence why we have more Transmuters above Rank 40 in BOTH cores.

There is NO ISSUE about Drop Rate, it is actually the Drop Quality because of 2 decades, transmuters have always had an edge over playing the game with the Updates.

Originally, muting did NOT have proficiency, it was based on other things, also in previous days, you get items that are Tier I with +55 Str/Dex or whatever, now you can not get that because of caps and the introduction of Proficiency.

You need to look at the history as well as the updates. Now, Drop Rates have increased... this is true.
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Sep 13 2024 06:21am
Quote (izParagonzi @ Sep 13 2024 07:45am)
Now, this comment just proved my point in my thread. However to be on topic;

Drop rate is better for people who want to transmute, however Drop Quality is bad for people running catacombs/maps in comparison.

Thus transmuting crap drops (drop rate) in conjunction with Magic Luck is better than actually playing the game, hence why we have more Transmuters above Rank 40 in BOTH cores.

There is NO ISSUE about Drop Rate, it is actually the Drop Quality because of 2 decades, transmuters have always had an edge over playing the game with the Updates.

Originally, muting did NOT have proficiency, it was based on other things, also in previous days, you get items that are Tier I with +55 Str/Dex or whatever, now you can not get that because of caps and the introduction of Proficiency.

You need to look at the history as well as the updates. Now, Drop Rates have increased... this is true.


Transmuting is the only thing holding this game together. I’m even doing the grind up little by little. The shit is aids, but if I can Reroll an item over and over and refresh the stats of course at some point it will be good. You can do a climb and not find a single 55 item. You can also roll 2,000 essence and not get a good item.

Just to be clear on what I’m saying, I can do 2,000 climbs and not find an item and I can also mute 2,000 items and not get a good item. The difference is, I’m rolling a 55 2,000 times and every climb I’m not 100% finding at least 1 55 item.
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Sep 13 2024 06:46am
Quote (SouthernComfort @ Sep 13 2024 08:21am)
Transmuting is the only thing holding this game together. I’m even doing the grind up little by little. The shit is aids, but if I can Reroll an item over and over and refresh the stats of course at some point it will be good. You can do a climb and not find a single 55 item. You can also roll 2,000 essence and not get a good item.

Just to be clear on what I’m saying, I can do 2,000 climbs and not find an item and I can also mute 2,000 items and not get a good item. The difference is, I’m rolling a 55 2,000 times and every climb I’m not 100% finding at least 1 55 item.


You're arguing with a dude using an operating system from 2009.

I'm pretty sure you are better off practicing falling on your head.
I agree muting is best at production. But a fully geared diligent/vigilant soloer can produce a lot of gold at least. If items don't drop. Mutes still do. Which produce the essences to roll. And that said solo player chances to buy them and roll items. So in total I feel like it doesn't matter the angle you take. Drops are all what you put in

This post was edited by Outraged on Sep 13 2024 06:49am
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Sep 13 2024 07:56am
Quote (izParagonzi @ Sep 13 2024 02:45pm)


There is NO ISSUE about Drop Rate, it is actually the Drop Quality because of 2 decades, transmuters have always had an edge over playing the game with the Updates.

Originally, muting did NOT have proficiency, it was based on other things, also in previous days, you get items that are Tier I with +55 Str/Dex or whatever, now you can not get that because of caps and the introduction of Proficiency.


So you kind of contradicted your point from your topic. ^^

Transmuting has almost always been good and it's everything else that has been nerfed.

Of course transmuting should be better than playing the game the way it works now, because you need to get to high ranks to transmute high items and that's 99% of the purpose of the skill.

If it was better or the same to explore for good drops instead of transmuting, then why would you transmute at all? The skill becomes pointless if you have to grind all the ranks just to be even with exploring or "playing the game".

If you take softcore now for example, you get about 20-50% of the value of an essence by just selling the transmutable, mainly for high lvl items of course.

For example 55s are roughly 20 fg and a 55 essence is roughly 40 fg, so you already get half of the price of the essence by just dropping the item. And that should be as high as it should go, because if the person finding the items gets more than 50%, then it's completely pointless to spend a minimum of 3 years to get to rank 56 muting, when you can just play the game and drop 55s as soon as you start the game.

So transmuting is alright, it's always been similar to what it is now, the problem in HC is that you get low fg for selling transmutable items it seems. But this automatically means that people prefer to solo and play the game and there aren't enough active muters to buy all your items (So they can always find someone else selling cheaper items). Because it's a self regulating system, if you get too many muters and too little items, they'll all be forced to pay more like what's happening in Softcore. And like I said, at some point it might become more profitable to find the new items instead of muting them, which is ridiculous, but if that ever happens then people will start farming more items instead of muting and the system will self regulate.



As for this topic... drop rates for high stat/ee items aren't great. ^^ You need to grind a lot to find something good on average and you also need to grind a significant time to just farm medium items on a regular bases.



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