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May 15 2024 01:52am
Quote (Light_Prince @ May 14 2024 04:51pm)
Should prolly just remove abilities altogether then. Make sure no one can ever use them again.

Remove whistling too. Don't need that junk.

Just delete softcore, it sucks in general.


To add to this when transferring all softcore players to hardcore none of the softcore items, proficiencies etc get transferred over and every character starts at lvl 0. Also, bring back random monster difficulty but dont have it announced in the “events”, just have people notice when they get 1 shotted by a random ep.

Also all maps/catacombs need to he double there current size and there needs to be triple the amount of trap doors.
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May 15 2024 02:58am
Quote (CARTRACK @ 15 May 2024 19:52)
Quote (Light_Prince @ 15 May 2024 11:51)
Should prolly just remove abilities altogether then. Make sure no one can ever use them again.

Remove whistling too. Don't need that junk.

Just delete softcore, it sucks in general.


To add to this when transferring all softcore players to hardcore none of the softcore items, proficiencies etc get transferred over and every character starts at lvl 0. Also, bring back random monster difficulty but dont have it announced in the “events”, just have people notice when they get 1 shotted by a random ep.

Also all maps/catacombs need to he double there current size and there needs to be triple the amount of trap doors.


Well none of these apply to the topic at all.

" One Of The Things That Did Not Change"

You have to click (press screen for phone users) ... whether you whistle, explore, attack, cast, heal or skill, sell, buy, transfer etc... you have to click.

Oh wait... isn't that for all games?
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May 15 2024 08:04am
Older games usually get quality of life updates not updates that make the game more cringe or harder

Removing any type of repeatable “end game” content such as death farming and nerfing mirror mazes to be less appealing is a bold move cotton
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May 15 2024 08:49am
Quote (Dendawg @ May 15 2024 10:04am)
Older games usually get quality of life updates not updates that make the game more cringe or harder

Removing any type of repeatable “end game” content such as death farming and nerfing mirror mazes to be less appealing is a bold move cotton


We should have a rotating event where items could drop like they used to back in the early days and not be based on tiers. Level 1 items with 200+ ee, 50 stats etc.

I'm being sarcastic because it would kill the economy but I can't say I wouldn't love the chaos and it would make people slash a lot during those events lol
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May 15 2024 11:25am
Quote (CARTRACK @ May 15 2024 03:52am)
To add to this when transferring all softcore players to hardcore none of the softcore items, proficiencies etc get transferred over and every character starts at lvl 0. Also, bring back random monster difficulty but dont have it announced in the “events”, just have people notice when they get 1 shotted by a random ep.

Also all maps/catacombs need to he double there current size and there needs to be triple the amount of trap doors.


Omg i love those ideas! Hell yes!

Quote (izParagonzi @ May 15 2024 04:58am)
Well none of these apply to the topic at all.

" One Of The Things That Did Not Change"

You have to click (press screen for phone users) ... whether you whistle, explore, attack, cast, heal or skill, sell, buy, transfer etc... you have to click.

Oh wait... isn't that for all games?


This coming from the king of off topic random verbal vomit.

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May 15 2024 03:47pm
Totems and their drop rate haven't changed. Thus making them inconsequential to the game ... so that hasn't changed either.

Potions don't do much, been tested, the only change is that the game update having whistle added made them even more useless. So I guess that hasn't changed either.
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