d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher >
Poll > Suggestion : Change Minimum Skilling Exp To 1
Prev12
Add Reply New Topic New Poll
  Guests cannot view or vote in polls. Please register or login.
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
May 5 2024 04:13pm
Quote (mos3s @ 5 May 2024 03:31)
Sorry if someone has brought this up before but I couldn’t see it on any recent pages.

I’ve been muting and combining a lot of essences recently and thought it would be nice to always be working towards the next level. At level 23 if you muted 24,000 trash items and leveled from it you’d really earn that level.

It wouldnt hurt all the skills to change to this, 1000’s of sardine fish caught and cooked, 1000’s of low level glyphs and combining low level essences.

Just a thought


Voted NO.

Reasoning(s);
Will be worse than Weapon / Charm prof gains (1-10 max prof gain per Wave encounter)
... A wave encounter is when monsters spawn on that square (or using Whistle) and you have a % chance to gain 0 to 1 prof point gain per successful hit/cast until that wave of monsters stop appearing ... maximum of 10 prof points.

For those that fish in a Well for better fish should hate this also, considering the fact that a Well breaks after a certain amount of Casts.

End result, complete and utter disaster. Well that is my two cents on it... only if I read it right.

This post was edited by izParagonzi on May 5 2024 04:14pm
Member
Posts: 21,579
Joined: Jul 6 2008
Gold: 827.15
May 5 2024 04:28pm
Quote (izParagonzi @ May 5 2024 06:13pm)
Voted NO.

Reasoning(s);
Will be worse than Weapon / Charm prof gains (1-10 max prof gain per Wave encounter)
... A wave encounter is when monsters spawn on that square (or using Whistle) and you have a % chance to gain 0 to 1 prof point gain per successful hit/cast until that wave of monsters stop appearing ... maximum of 10 prof points.

For those that fish in a Well for better fish should hate this also, considering the fact that a Well breaks after a certain amount of Casts.

End result, complete and utter disaster. Well that is my two cents on it... only if I read it right.


Excluding weapon and charm profs, only talking about non combat skills. For fishing in a well it doesn’t matter what level your proficiency is, it will break after a certain number of casts. Why would getting 1 exp for your lower caught fish change that? Any other reasons for not wanting this implemented?

I thought about the players who poured some sweat and tears already grinding out to a high level voting no, but doing 50,000 low items for a level does not make it an easier grind.
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
May 5 2024 05:38pm
Quote (mos3s @ 6 May 2024 10:28)
Excluding weapon and charm profs, only talking about non combat skills. For fishing in a well it doesn’t matter what level your proficiency is, it will break after a certain number of casts. Why would getting 1 exp for your lower caught fish change that? Any other reasons for not wanting this implemented?

I thought about the players who poured some sweat and tears already grinding out to a high level voting no, but doing 50,000 low items for a level does not make it an easier grind.


You lost me again.

What are you talking about?

Prof Gain
Experience (character leveling up)

when skilling?

Are you wanting to gain 1 prof point when fishing low tier fish?
Are you wanting to gain 1 experience point when fishing low tier fish
... meaning you are using low tier rods below your Fishing Rank?
... is this what you are talking about?

EDIT: by the way, understood it was about skilling only ... my example was to prove a point that it wouldn't be worthwhile if you meant regular prof gain, or experience gain.

This post was edited by izParagonzi on May 5 2024 05:41pm
Member
Posts: 21,579
Joined: Jul 6 2008
Gold: 827.15
May 5 2024 05:47pm
Quote (izParagonzi @ May 5 2024 07:38pm)
You lost me again.

What are you talking about?

Prof Gain
Experience (character leveling up)

when skilling?

Are you wanting to gain 1 prof point when fishing low tier fish?
Are you wanting to gain 1 experience point when fishing low tier fish
... meaning you are using low tier rods below your Fishing Rank?
... is this what you are talking about?


Exactly what the name of the thread is, change minimum skilling exp to 1. I probably haven’t explained it the best way sorry for that.

I guess it’s a little hard for you to see as you haven’t leveled much of the non combat skills.

When transmuting, past a certain point, muting lower level items give you 0 skill exp for completing the task.
When fishing, choosing to fish for low level fish give you 0 exp.
When cooking, cooking fish way under your skill level give 0 exp.
When sufferencing, low level suffuces give you 0 exp.

You have to always be within a range to be able to gain any amount of exp, once outside of that range you don’t get anything.

My thought was, no matter how low of a skill you do, whether muting, fishing, cooking or suffucencing, you always get 1 exp for the action if you fall out of that range.

E: it isn’t worthwhile as a way to focus on to level skilling, it’s a way to always be working towards the next level. I mean always as gaining a minimum profiency of 1 per task. I should have clarified that my bad

This post was edited by mos3s on May 5 2024 05:49pm
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
May 5 2024 05:55pm
Quote (mos3s @ 6 May 2024 11:47)
Exactly what the name of the thread is, change minimum skilling exp to 1. I probably haven’t explained it the best way sorry for that.

I guess it’s a little hard for you to see as you haven’t leveled much of the non combat skills.

When transmuting, past a certain point, muting lower level items give you 0 skill exp for completing the task.
When fishing, choosing to fish for low level fish give you 0 exp.
When cooking, cooking fish way under your skill level give 0 exp.
When sufferencing, low level suffuces give you 0 exp.

You have to always be within a range to be able to gain any amount of exp, once outside of that range you don’t get anything.

My thought was, no matter how low of a skill you do, whether muting, fishing, cooking or suffucencing, you always get 1 exp for the action if you fall out of that range.

E: it isn’t worthwhile as a way to focus on to level skilling, it’s a way to always be working towards the next level.


Had a feeling (this time after reading) that this was what you were referring it to ... I still vote NO.

Reason: the same thing happens with weapons & charms ... the higher rank you are and killing off equal to or lower level monsters, you get NO Prof point gain. Your suggestion is one sided and will ONLY make muting more OP.

Sorry, I see your intent, and it isn't bad, I just feel muters old will benefit way more from it. Oh, another way to look at it, you can not have a high level character in your group killing monsters gaining Experience or Drops... they are diminished for a reason.

This post was edited by izParagonzi on May 5 2024 05:56pm
Member
Posts: 21,579
Joined: Jul 6 2008
Gold: 827.15
May 5 2024 06:05pm
Quote (izParagonzi @ May 5 2024 07:55pm)
Had a feeling (this time after reading) that this was what you were referring it to ... I still vote NO.

Reason: the same thing happens with weapons & charms ... the higher rank you are and killing off equal to or lower level monsters, you get NO Prof point gain. Your suggestion is one sided and will ONLY make muting more OP.

Sorry, I see your intent, and it isn't bad, I just feel muters old will benefit way more from it. Oh, another way to look at it, you can not have a high level character in your group killing monsters gaining Experience or Drops... they are diminished for a reason.


Yeah it would be hard to change combat like that. My reasoning for changing skilling is. It takes roughly 120 seconds for me to transmute within my range for ~40 proficiency. If I muted the lowest item, it would take me roughly 4 seconds, for 40 trash items it would take ~160 seconds. Plus I have to find or buy the items to do it in the first place.

It’s hard to compare it to combat because you’d have to have 4x the hits on trash mobs to even gain 1 combat prof. It doesn’t translate well while always one shotting everything.
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
May 6 2024 03:00pm
Quote (mos3s @ 6 May 2024 12:05)
Yeah it would be hard to change combat like that. My reasoning for changing skilling is. It takes roughly 120 seconds for me to transmute within my range for ~40 proficiency. If I muted the lowest item, it would take me roughly 4 seconds, for 40 trash items it would take ~160 seconds. Plus I have to find or buy the items to do it in the first place.

It’s hard to compare it to combat because you’d have to have 4x the hits on trash mobs to even gain 1 combat prof. It doesn’t translate well while always one shotting everything.


Okay, here is a thought.

#1 If you are after prof... don't mute lower level items.
#2 If you are muting lower level items to make essences/items for PROFIT, don't complain about not gaining prof.

You talk in "seconds", same goes for killing waves of monsters and not gaining prof in the early levels before Prof Rank. These players have to put up with wasted "seconds" when they start again from level 1 right???

Again... the vote remains NO.


EDIT:
Basically 60 kills = 1 level character level = 60 seconds
If you are rank 40 ... you have to kill off 3000 monsters = 3000 seconds before gaining 0-1 prof point per monster wave.

You think skilling has it hard.

This post was edited by izParagonzi on May 6 2024 03:04pm
Member
Posts: 21,579
Joined: Jul 6 2008
Gold: 827.15
May 6 2024 03:51pm
Quote (izParagonzi @ May 6 2024 05:00pm)
Okay, here is a thought.

#1 If you are after prof... don't mute lower level items.
#2 If you are muting lower level items to make essences/items for PROFIT, don't complain about not gaining prof.

You talk in "seconds", same goes for killing waves of monsters and not gaining prof in the early levels before Prof Rank. These players have to put up with wasted "seconds" when they start again from level 1 right???

Again... the vote remains NO.


EDIT:
Basically 60 kills = 1 level character level = 60 seconds
If you are rank 40 ... you have to kill off 3000 monsters = 3000 seconds before gaining 0-1 prof point per monster wave.

You think skilling has it hard.


No worries man, I’m not trying to sway your mind. You’re very combative over this. It’s just a poll for something that I don’t think will ever happen anyways
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
May 6 2024 07:30pm
Quote (mos3s @ 7 May 2024 09:51)
No worries man, I’m not trying to sway your mind. You’re very combative over this. It’s just a poll for something that I don’t think will ever happen anyways


I guess it is just that Transmuting skill is the "bombdiggidy" skill that people are into, and your suggestion just helps it out even more. Softcore alone has 35 people with Rank 40 upto Rank 70 in transmuting vs like 7 people with 40+ in combat Ranks, and one of them hasn't been playing for the last 4 years.

Skills has more overall higher ranks, which means they are easy to get, I just don't think they should be made easier.

Hence my combative posting. Kinda "sorry" about that, guess I am just venting.

EDIT: forgot to mention that your suggestion can work with Combat Profs.

1000 Monster kills = +1 Prof point (Weapon or Cast charm using at the time)
1000 Healing Casts = +1 Prof point (Healing charm using at the time)

This post was edited by izParagonzi on May 6 2024 07:43pm
Go Back To Ladder Slasher Topic List
Prev12
Add Reply New Topic New Poll