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Feb 26 2019 05:16am
This is absurd. Outright. I get immunity. But it's a skill, it should be a very temporary thing. Cost you 5 hits. Not cause you to take 60 hits to kill a 2 hit mob.

Of all the updates, the one needed the most, for a solo player, is to end the bullshit "I can hit 40 times in a row and do nothing or heal". What am I supposed to do? Wear my EE staff, EE charm, EE heal charm, and then possibly EE robe? Forget everything BUT EE?

I thought, based on YEARS worth of comments from Paul, that EE was supposed to be being given a LESSER role. Still important, but the idea was to NOT focus on EE for every single piece of gear. What's this "white mob requires either EE weapons or 5K+ mana to kill" then?

http://prntscr.com/mqam96

Sick of it. To the point where if that mob spawns and I don't kill it in one hit while casting, just remake. Fuck it.

Edit: Note that I am casting for FUN. I have all the gear needed to melee significantly FASTER on monk than casting. I haven't cast a character in YEARS. I thought it'd be nice to mix it up and cast this char from 40-71. Yeah, not fun. Not better. Not enjoyable. Severely wrong.

Edit 2: And then a well comes along and literally goes away after 2 items. How is this better? I have over a hundred items to well. Why in the ever loving hell was this more important on the list of priorities than something simple like saving window layout? FFS.

This post was edited by InsaneBobb on Feb 26 2019 05:30am
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Feb 26 2019 05:33am
Use other element
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Feb 26 2019 05:36am
Quote (Meridius @ Feb 26 2019 04:33am)
Use other element


Because we can all afford 5 million forum gold to buy every element, and all the best gear in the game.

Come on man, try harder. That's lazy, even for a would-be troll post.

Edit: I'm going to take the next step and ask why the fuck, when I'm playing a solo run, should I have to carry multiple types of gear for a simple white mob? That was no EP. It dropped nothing. It was just a white mob. If I DO need multiple sets for multiple scenarios, why can I not equip multiple sets, and simply flip between them with a hotkey? Blizzard figured that shit out decades ago. If YOUR idea of "oh hey, build for the exceptions, not for fun" were the case, why isn't multiple gearsets on switch a thing? Or IS it a thing? Did I miss something? When I'm shrining nonstop, why should I simply have random items in my inventory that are at risk to be shrined legitimately worth tens of thousands of forum gold?

This post was edited by InsaneBobb on Feb 26 2019 05:41am
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Feb 26 2019 05:39am
i just melee the occasional one i find. a level 55 dagger is plenty decent enough to even kill a level 71 mob
I find it helps lower it's immunity, although this is likely to be wrong and just my own happenstances. (i.e do 6 melee hits and throw in a cast, if the cast does damage, keep casting until they block it again, repeat)
For an EP i hold a second type of charm in my stash at level 40.


IMO casting is actually overpowered. my character with mq gear costing ~4k total completely out dps's my melee characters and finds enough shrines to get from level to level with no issues. 0 time spent regenning.
You may argue that there's lower defense, well that doesn't matter cos you can just /whistle 1 and heal upto full hp EZ.


Quote (InsaneBobb @ Feb 26 2019 11:36am)
Because we can all afford 5 million forum gold to buy every element, and all the best gear in the game.

Come on man, try harder. That's lazy, even for a would-be troll post.


it was an entirely logical post, you dont NEED a freaking spare 200 ee charm lying around for that situation, one with 80 is still gonna kill it in 4 hits and i'm pretty sure that's faster than closing and remaking.

This post was edited by mclarke on Feb 26 2019 05:41am
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Feb 26 2019 05:43am
Quote (mclarke @ Feb 26 2019 04:39am)
IMO casting is actually overpowered.


In multiplayer, I would 100% agree. Solo? I highly disagree. Having done both, most especially solo? I won't be doing another solo run as a caster. Unless I hit Warlock, which I probably won't. Even as warlock, I may well melee. Outside of sneaky, there's nothing that'll slow you down particularly. Even goocidic, it'll just slow you down for a half dozen hits, then you kill it, move on.
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Feb 26 2019 05:44am
That is what everyone does
Just use other element , you don’t need 200ee for that
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Feb 26 2019 05:52am
Quote (Meridius @ Feb 26 2019 04:44am)
That is what everyone does
Just use other element , you don’t need 200ee for that


You're still missing the point. If this is a NEEDED thing, a secondary gearset in order to solo reasonably. I'm not talking about a few wasted hits like goocidic, I'm talking nearly an entire mana bar. If it is REQUIRED that I switch gears to kill simple white mobs, why are multiple gear sets, available via hotkey, not a thing?

When it's REQUIRED to kill a mob, how is this not a feature of the game?

I'm not asking for help determining how to deal with this in the future. I will NOT stick any gear in my inventory that I'm not using when solo casting. I shrine too much. Doing so would be stupid as hell. I can simply melee and call it good. I don't need help with a solution. What I'm driving at is why is this a thing at all?
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Feb 26 2019 05:56am
How many years have you played this game?

Took me less than a week to figure out the game has abysmal gameplay and no dev support.

If it wasnt for the cool item concept, game would be completely shit.

Edit: Sell me your caster gear and be done with it thanks

This post was edited by Pick on Feb 26 2019 05:57am
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Feb 26 2019 05:57am
Press Q

hit w stick
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Feb 26 2019 05:57am
Quote (InsaneBobb @ Feb 26 2019 11:52am)
What I'm driving at is why is this a thing at all?


As I stated, casting even solo is overpowered ;)
This is just a way to balancing it a little.

Why are call for help mobs a thing? fighting 9 mobs in solo is crazy and it happens to new players all the time, do they moan about it? YES, but it's still a thing.


comparing a monks ability to cast to it's ability to melee is like comparing a magicians ability to melee to it's ability to cast.

When you reach warlock and begin casting on an actual class which is supposed to cast, it will be so ridiculously easy that you'll realise why the mobs havethe immunes.
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