Simple theory: There are currently trapdoor protectors (monk, etc.). Simply add a couple classes as spin protectors. My suggestions would be guardian and paladin. At any rate, respond, vote, comment, flame, deride, get into fights, just have fun.

To clarify, it would work almost EXACTLY like TD detectors do:
Quote (InsaneBobb @ Feb 20 2019 03:17pm)
As with trapdoors, the spin wouldn't simply not happen. You'd have the option to spin or not, assuming you have a protector in your team.
Wouldn't need to be spins or no spins. It'd simply change things to where when you have a protector, you could choose to spin, not spin, or save for later. Basically using spins to your own potential advantage.
This post was edited by InsaneBobb on Feb 20 2019 04:18pm