Quote (ToughGuy_TJ @ Jan 18 2011 01:44am)
If this happens I'll shrine all my shit and kill myself
I didn't say I like the idea. Hell, I hate the ratio thing, it's bs. However, it's there and not leaving. I don't have the intestinal fortitude like you do and my good buddy Nick does to do something that dramatic.
http://forums.d2jsp.org/topic.php?t=48820109&f=273As you can see, other people feel the same way. Just stands to reason that if melee has ratios to hit, then casters should have the same.
edit: I mean casters already do more damage, have less gear sets to get and can cast on every class and to top it off they level a lot faster than melee do.
Quote (Seven11even @ Jan 18 2011 01:47am)
I don't think this will be added to be honest.
This is exactly like saying melee deserves to have some form of multi - cast, which won't ever happen either in my opinion.
Could add an interesting aspect to the game. It wouldn't affect me since I don't cast, but maybe it'd get rid of some of the rando - casters

I wouldn't think that Paul would introduce ratios at all. All those people that spent a ton of real life money for fg to buy top end gear got screwed when he did that. Makes no sense to "bite the hand that feeds you", but he did it and I don't think he'd have qualms about adding a casting ratio. This makes sense to do, where melee multi critting doesn't. Having a ratio for casting effectiveness is just the same as having a ratio for melee. There is no difference.
This post was edited by HoR_Rahl on Jan 18 2011 12:51am