Since i had my first death in 2 years yesterday and i couldn't really do anything about it cause i got stun-locked for 80% of my life, i started thinking of how to finally make a suggestion to get rid of that randomness we are facing with all these monster abilities (not a cry topic btw

maybe a little bit

)
I got 3 different approches how this could be solved, so please let me know what you think about them
1. cooldown on monster abilities for 3-5 seconds2. player immunity from abilities for 3-5 seconds after getting hit by an ability3. each monster can only use its ability 3 times each wavebenefits from each of these suggestionsno 1 minute+ immune monsters for each element or melee
no pushing/pulling spam
no stun-lock
no endless multiplying monsters
no random overkills from triple/double/crit boost or quick draw hitting monsters
This post was edited by Matthi on May 9 2024 12:29am