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Jun 2 2013 03:54am
Quote (Loans @ Jun 2 2013 08:41am)
Ho una witch lv 25, se volessi respeccare completamente è possibile oppure devo ricrearla da capo?


un po di punti te li fanno respeccare le quest, gli altri devi traddare le orb of regreat, ogni orb è un punto

ma per lvl 25 non ti conviene spenderci le regreat tanto fai subito a rifarlo, ma perche non continui ranger?

This post was edited by AlChErMeS on Jun 2 2013 03:57am
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Jun 2 2013 04:09am
Quote (AlChErMeS @ 2 Jun 2013 11:54)
un po di punti te li fanno respeccare le quest, gli altri devi traddare le orb of regreat, ogni orb è un punto

ma per lvl 25 non ti conviene spenderci le regreat tanto fai subito a rifarlo, ma perche non continui ranger?



No era per sapere se si poteva fare qualcosa, la ranger la sto continuando infatti, soltanto che ha equip di merda :D
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Jun 3 2013 09:24am
si ma che cazzo mo mi ricordo perche regavo... vai a expare al dock.. arrivano i cani di merda, si freeza il pc e quando si sblocca sei gia morto... gran sega...
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Jun 3 2013 09:30am
Quote (AlChErMeS @ 3 Jun 2013 17:24)
si ma che cazzo mo mi ricordo perche regavo... vai a expare al dock.. arrivano i cani di merda, si freeza il pc e quando si sblocca sei gia morto... gran sega...


Ieri sono morto 4 volte nelle fogne...Si è bloccato e mi sono ritrovato morto. E io che pensavo che il problema era il mio pc lol
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Jun 3 2013 09:34am
no no è proprio cosi...

so passati mesi da quando ho smesso e ancora non hanno risolto sta pugnetta lol

uno che gioca hardcore che fa resta act2 a vita? LOL
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Jun 3 2013 09:39am
Io non lo inizierei mai HC con sta lag, magari l' 8 lo fixano vediamo
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Jun 3 2013 09:42am
Quote (Loans @ Jun 3 2013 04:39pm)
Io non lo inizierei mai HC con sta lag, magari l' 8 lo fixano vediamo


se io avessi trovato la soluzione non aspetterei l'8 per patchare, c'è gente che bestemmia nel frattempo... LOL
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Jun 3 2013 10:13am
- Due to substantial balance changes, every existing character has been granted an optional full passive reset. To use this, click the "Reset all Passives" button on the passive skill screen. Note that you must use this before allocating or refunding any other points otherwise the option will go away.

- The new leagues don't start until the weekend of June 8. We're deploying the patch a few days beforehand so that problems can be sorted out before the leagues start.

-The new leagues contain eight difficult challenges. These can be viewed and tracked on the Challenges panel (H). When the leagues end, if all eight challenges are complete, we'll ship you an exclusive t-shirt. Note that you have to play in both Anarchy and Onslaught leagues to complete all the challenges, as one challenge is specific to each league.

-Added a new currency item - Eternal Orb: Creates an imprint of an item for later restoration. Right click an Eternal Orb then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state.

-Added a quest item (Thaumetic Emblem) that opens the blocked path in the Way Forward quest.

- Weathered Stones that describe elements of Karui history have been added to many Act One areas: the Terraces, Tidal Island, Mud Flats, Ledge, Rocky Climb, Ship Graveyard and Coves.
- The Blacksmith (the boss of the Dunes and Spider Forest maps) has been redesigned with new stats, skills and AI.

-New vendor recipes have been added, some of which only work in the new leagues.

-The vendor recipe for Onyx Amulet does not work in Anarchy or Onslaught leagues.

-Onyx Amulets have been removed from quest rewards of all leagues.

-The Mortem Morsu and Silverbranch Unique items have been given 3D art.

-There are now options to display mini life bars on allies and/or enemies.

-The Orb of Fusing and Jeweller's Orb now consume all the quality on an item to increase the chances of rolling more sockets/links.

-Monster damage has been reduced in all difficulties to accompany the general reduction of Life and Energy Shield passive skills.

-The attack range of all melee weapons and many monsters has been increased to better match their animations.


-Damage reflection mods for monster auras and maps have been reduced from 20% to 18%.

-Puncture used by monsters has been significantly reduced in damage in Normal and Cruel difficulties (beyond the general monster damage rebalance).

-the Rustic Sash implicit mod has been increased from 3-5% to 12-24%.

-Increased the physical damage mod on The Magnate unique belt. This item now generates with +25%-40% Physical Damage (up from +25%). Existing belts will be unchanged, but their values can be rerolled within the new range with a Divine Orb.

Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.

General and weapon-specific physical damage bonuses have been increased throughout the tree.
Axe physical damage notable passives have been increased further than other weapon physical damage passives.
Weapon and melee specific critical strike chance passives have been significantly improved.
Acrobatics now halves your Energy Shield and Armour, rather than removing them entirely.
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Jun 3 2013 10:20am
i char melee son piu forti ora, fanno piu danno ma con meno life e senza carnage heart sarà piu difficile fare una built che va ovunque senza crepare

io ho gia pensato che fare... rifaccio la mia physical bow, con alto critical strike chance e basso multiplier, 6 life leech e 2 mana leech se ci arrivo, tanto mf e forse toglierò iron reflect a lvl 80 e sarò evasion+acrobatics che con frenzy guadagno molta evasion
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Jun 3 2013 10:30am
Ma quando esce i char vengono riportati a livello 1 senza equip oppure restano come sono?
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