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Member
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Aug 14 2012 11:31am
Quote (Poncho @ 14 Aug 2012 19:12)
ORA DISINSTALLO STO GIOCO DI MERDA...
TORNO DAL LAVORO E DICO "MA SI, MI FACCIO 2 GAME FAST 3VS3 PRIMA DI DOCCIA ED USCIRE PER I FALO'"

ERO TRANQUILLISSIMO.

1° GAME (1 AFK)

2° GAME (UNO CHE VOLEVA TESTARE DIANA AD)

MA SANT'IDDIOOOOOOOOOO


nei 3v3 nn ci gioca mai la gente brava

shots fired, ma cmq è vero (io ci ho giocato un mucchio finkè nn ho capito k il gioco vero è solo 5v5)

Member
Posts: 16,447
Joined: Oct 13 2010
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Aug 14 2012 08:59pm
Quote (Poncho @ Aug 14 2012 07:12pm)
ORA DISINSTALLO STO GIOCO DI MERDA...
TORNO DAL LAVORO E DICO "MA SI, MI FACCIO 2 GAME FAST 3VS3 PRIMA DI DOCCIA ED USCIRE PER I FALO'"

ERO TRANQUILLISSIMO.

1° GAME (1 AFK)

2° GAME (UNO CHE VOLEVA TESTARE DIANA AD)

MA SANT'IDDIOOOOOOOOOO


io ho beccato un idiota che voleva selezionare warwick ma si è sbagliato e ha preso anivia.. ha giocato tutta la partita con rune/masteries/spells per ww jungler.....

all'inizio ha feedato per farci surrendare..poi gli ho fatto capire che era inutile visto che dovevamo almeno aspettare il 20esimo minuto.. allora ha leavato.. dopo 5 minuti è tornato.. ha cominciato a sclerare con tutto e con tutti.. ha ricominciato a giocare (ovviamente con scarsi risultati)..quindi è andato afk per 5 minuti.. quando è tornato dopo il 20esimo minuto e ha cominciato a spammare /surrender e a insultare tutti.. e la stavamo per vincere la partita :D se non fosse che avevamo uno xin zhao feedato che si nascondeva nei bush durante i team fights aspettando che gli avversari avessero poca vita per poter fare una pentakill....

no word

This post was edited by Andrezzzz on Aug 14 2012 08:59pm
Member
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Aug 14 2012 11:30pm
Quote (Andrezzzz @ Aug 15 2012 02:59am)
io ho beccato un idiota che voleva selezionare warwick ma si è sbagliato e ha preso anivia.. ha giocato tutta la partita con rune/masteries/spells per ww jungler.....

all'inizio ha feedato per farci surrendare..poi gli ho fatto capire che era inutile visto che dovevamo almeno aspettare il 20esimo minuto.. allora ha leavato.. dopo 5 minuti è tornato.. ha cominciato a sclerare con tutto e con tutti.. ha ricominciato a giocare (ovviamente con scarsi risultati)..quindi è andato afk per 5 minuti.. quando è tornato dopo il 20esimo minuto e ha cominciato a spammare /surrender e a insultare tutti.. e la stavamo per vincere la partita :D se non fosse che avevamo uno xin zhao feedato che si nascondeva nei bush durante i team fights aspettando che gli avversari avessero poca vita per poter fare una pentakill....

no word


muoio
Member
Posts: 3,817
Joined: Jun 6 2006
Gold: 0.00
Aug 15 2012 12:08am
Quote (Andrezzzz @ Aug 15 2012 02:59am)
io ho beccato un idiota che voleva selezionare warwick ma si è sbagliato e ha preso anivia.. ha giocato tutta la partita con rune/masteries/spells per ww jungler.....

all'inizio ha feedato per farci surrendare..poi gli ho fatto capire che era inutile visto che dovevamo almeno aspettare il 20esimo minuto.. allora ha leavato.. dopo 5 minuti è tornato.. ha cominciato a sclerare con tutto e con tutti.. ha ricominciato a giocare (ovviamente con scarsi risultati)..quindi è andato afk per 5 minuti.. quando è tornato dopo il 20esimo minuto e ha cominciato a spammare /surrender e a insultare tutti.. e la stavamo per vincere la partita :D se non fosse che avevamo uno xin zhao feedato che si nascondeva nei bush durante i team fights aspettando che gli avversari avessero poca vita per poter fare una pentakill....

no word


ognuno si merita di giocare con la gente con cui gioca


This post was edited by Same on Aug 15 2012 12:08am
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Aug 15 2012 01:00am
League of Legends v1.0.0.145

Rengar, the Pridestalker

Pending the completion of some further testing on PBE, Rengar will be released at a future date

Garen
General
Base Health Regen reduced to 8.25 from 9.85
Health Regen per level reduced to 0.75 from 0.85
Base Attack Damage reduced to 56 from 60.1
Attack Damage per level increased to 3.5 from 3
Perseverance (Passive)
Delay increased to 9 seconds from 7 seconds
No longer deactivates when damaged by lane minions
Now displays the Health Regen gained in the tooltip
Decisive Strike
Cooldown reduced to 8 seconds at all ranks from 12/11/10/9/8
Movement Speed increased to 35% at all ranks from 15/20/25/30/35%
Movement Speed duration adjusted to 1.5/2.25/3/3.75/4.5 seconds from 4 at all ranks
Base damage increased to 30/55/80/105/130 from 30/45/60/75/90
Silence duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2.5 at all ranks
Now removes slows on activation
Can now critically strike again
Buff duration reduced to 4.5 seconds from 6
Fixed: Garen's next basic attack after Decisive Strike no longer occurs unusually quickly
Fixed: Decisive Strike is no longer consumed if Garen fails to finish attacking
While performing Decisive Strike, Garen now continues to follow his target if they are moving
Courage
Changed to passively increase Armor and Magic Resist by 20% rather than 0 to 25 based on kills
Damage reduction adjusted to 30% from 20/24/28/32/36%
Active now additionally grants 30% Crowd Control Reduction
Duration adjusted to 2/3/4/5/6 seconds from 3/3/3/3/3
Cooldown adjusted to 24/23/22/21/20 seconds from 30/27/24/21/18
Judgment
Damage adjusted to 20/45/70/95/120 (+0.7/0.8/0.9/1.0/1.1 total Attack Damage) from 50/90/130/170/210 (+1.4 bonus Attack Damage)
Damage dealt to minions increased to 75% from 50%
No longer removes slows on activation or reduces the duration of incoming slows while active
Ignores unit collision during Judgment but takes a 20% Movement Speed penalty when spinning through minions
Fixed: Judgment no longer locks out Garen from taking other actions longer than intended
Demacian Justice
Cooldown adjusted to 160/120/80 seconds from 140/120/100

Gangplank
Remove Scurvy
Fixed: Remove Scurvy now removes Blinds

Jayce
General
Improved the responsiveness of his basic attacks, primarily in Hammer stance
Fixed: The first basic attack after swapping to Mercury Cannon is now more responsive

Katarina (Gameplay and Art Remake)
Voracity (Passive)
Champion kills or assists reduce Death Lotus's cooldown by 10 seconds and refresh basic abilities
Bouncing Blades
10/9.5/9/8.5/8 second cooldown
Katarina throws a dagger which deals 50/85/120/155/190 (+0.5 Ability Power) magic damage. The dagger bounces to the 4 closest enemies dealing 10% less damage with each bounce
Enemies hit are marked for 4 seconds. Katarina's basic attacks or spells will consume the mark dealing 15/30/45/60/75 (+0.2 Ability Power) magic damage
Sinister Steel
4 second cooldown
Whirls daggers in a circle dealing 40/80/120/160/200 (+0.5 bonus Attack Damage) (+0.35 Ability Power) magic damage. If she hits an enemy Champion, Katarina gains 12/20/28/36/44% Movement Speed for 1 second
Shunpo
14/12/10/8/6 second cooldown
Moves to a target's location. Deals 40/70/100/130/160 (+0.5 Ability Power) magic damage if the target is an enemy
After using Shunpo, Katarina gains 20% damage reduction for 3 seconds
Death Lotus
60/55/50 second cooldown
Becomes a flurry of blades, throwing daggers at the closest 3 enemy Champions dealing 400/500/600 (+3 bonus Attack Damage) (+1.75 Ability Power) magic damage over 2 seconds
Daggers apply Grievous Wounds, reducing incoming healing by 50% for 3 seconds

Kayle
Righteous Fury
Ability Power ratio increased to 0.4 from 0.2

Pantheon
Aegis of Zeonia
Slight increase in the speed of the jump
Now places Pantheon slightly in front of the target instead of directly on top of the enemy

Shyvana
Dragon's Descent
Fixed a bug where Dragon's Descent would hitch on initial use when using skins

Teemo
Toxic Shot
Damage on impact increased to 10/20/30/40/50 (+0.4 Ability Power) from 9/18/27/36/45 (+0.14 Ability Power)
Poison Ability Power ratio reduced to 0.1 from 0.14
Fixed: Fixed a bug where the poison was lasting longer than intended
Fixed: Damage values will now update correctly when Teemo hits a unit with a lower level Toxic Shot poison

Varus
Piercing Arrow
Fixed: Piercing Arrow no longer sometimes fires from a point above his bow
Fixed: Piercing Arrow now more reliably hits targets at the end of its range
Blighted Quiver
Ability Power ratio on Blight stack detonation increased to 0.02 per stack from 0.01
Chain of Corruption
Missile width increased to 100 from 60
Increased missile visibility
Spread range from primary target to nearby targets increased to 550 from 450
Tendril break range increased to 600 from 550

Ziggs
Fixed: Satchel Charge's timeout tone will now play properly

Zyra
Rise of the Thorns (Passive)
Now properly cancels spell casts upon activation
Rampant Growth
Destroying a seed no longer breaks spell shields
Plant selection radius increased slightly
Grasping Roots
Modified the vine particle to be easier to see

General
Friend List notes
Pending the completion of some further testing on PBE, Friend List notes will be released at a future date
Updated tooltips for Cho'Gath
The main HUD health and mana bars will now display regen per second as opposed to regen per 5 seconds
The "Reset HUD" button in the "Interface Options" menu will now set the global scale value to the correct amount
Fixed: Wraiths and Lesser Wraiths no longer state they steal life in the tooltip

Proving Grounds
Nexus turrets
Amount increased back to 2 from 1
Health reduced by 900
Armor reduced by 20
Base Attack Damage reduced by 30
Member
Posts: 16,447
Joined: Oct 13 2010
Gold: 659.82
Aug 15 2012 05:53am
Damage on impact increased to 10/20/30/40/50 (+0.4 Ability Power) from 9/18/27/36/45 (+0.14 Ability Power)

qui è sbagliato o aumentano veramente +0.4 ap?

Quote (Same @ Aug 15 2012 08:08am)
ognuno si merita di giocare con la gente con cui gioca


:cry:
Member
Posts: 10,170
Joined: Dec 15 2008
Gold: 303.00
Aug 15 2012 06:03am
Quote (Andrezzzz @ Aug 15 2012 11:53am)
Damage on impact increased to 10/20/30/40/50 (+0.4 Ability Power) from 9/18/27/36/45 (+0.14 Ability Power)

qui è sbagliato o aumentano veramente +0.4 ap?



:cry:


0.4 ap ratio = 40 ap per ogni 100 ap
Member
Posts: 15,188
Joined: Jun 28 2009
Gold: 31.27
Aug 15 2012 06:08am
PER BOL :thumbsup:

Member
Posts: 16,447
Joined: Oct 13 2010
Gold: 659.82
Aug 15 2012 06:20am
Quote (BoL @ Aug 15 2012 02:03pm)
0.4 ap ratio =  40 ap per ogni 100 ap


cioè sono passati da 0.14 a 0.4? O_o
Member
Posts: 8,214
Joined: Jan 17 2009
Gold: 16.71
Aug 15 2012 07:27am
Quote (Andrezzzz @ 15 Aug 2012 14:20)
cioè sono passati da 0.14 a 0.4? O_o


Si x ap teemo è decente ma xsolo top teemo è quasi inutile hanno anke tweakato il poison
ke palle volevo rengar sembra super fun
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