la build TS che seguo io:
http://www.pathofexile.com/forum/view-thread/1041989il feedback del tizio che ha fatto la build dopo aver giocato la beta:
Leveling: Leveling is a slightly harder now. Mobs on normal have more HP and damage, increased multipliers do MUCH more work for you than the minor more multipliers in the first levels.
Act4 (spoiler warning!): Difficulty-wise its on the same level as act 3 so far, not much to be said here, nothing particulary deadly for bow builds. Just dont try to facetank daresso/voll/kaom on merciless.
Jewels: Rare jewels can be VERY worth the skillpoints, but are very hard to get (good ones). Intuitive leap is somewhat worth it. Lionseye's fall is not worth it (for rangers at least, I didn't find a good spot for it in the current game/current radius).
Skills: OH BOY did much change here.-Tornado shot in its current form is actually VERY strong. It's slightly weaker in cruel, but becomes WAY stronger once you gain a 4L/merciless-Due to the way all attack gems scale right now %increased damage from the tree is worth a bit more than before.
-Nearly all relevant gems have LEVEL-SCALING MORE multipliers similar to the base damage of TS (Lightning arrow, ice shot, split arrow, GMP, LMP, Chain, slower projectiles, all of those have level-scaling more/less multipliers)-High levels gems provide tons of damage
-Due to the way gems scale now links have become much more important. I was running a tabula with: TS->FasterAttacks->GMP->PPAD->WED->FireDamage/Chain/PTL.
-Ice shot / Lightning Arrow / Split arrow are just as viable, each of them having its own advantages.-Tornado shot doesn't need a single target attack, provides decent utility and decent aoe damage
-Split shot (8-9 additional arrows on high levels and scaling base damage, similar to TS) works wonders with chain, but needs a decent single target. From the tested gems I liked split show the least compared to TS/LA/IS
-Lightning arrow has scaling base damage too now. I was running a LA->GMP->PPAD->Chain->WED->Faster attacks and could 1-shot clear packs
-Ice shot is my absolute favorite in the beta with IS->GMP->PPAD->Chain->WED->Faster attacks i could clear packs extremly fast and very very safely (permafreezy).-My weapon was horrible and i was BREEZING through content (i had a tabula though)
-Frenzy charges are INSANE right now. They provide 4% more damage on top of the old benefits-Frenzy is my single target of choice in the beta
-I was actually running blood rage. Yes charges are this good.-With a <200DPS harbinger with 8% crit and no uniques (except for wurms bolt and tabula), with both chain AND gmp, my ice arrow/tornado shot still had 7000+ DPS and my frenzy 16000+ DPS with 3 power and 6 frenzy charges. My clearspeed was insane for that level of gear.
-Ondals got nerfed but is still a must have
-CWDT got nerfed hard. I was using CWDT assassins mark.
-War cries are effective but have a cast time
-Ice golem provides a decent benefit, but you have to resummon him here and there
-You can use all arrow skills with nearly the same skill tree right now
-Reflect is single target now, not an aura, but reflects a lot more. Can be very dangerous
TL;DR skills:
-A lot more damage. A lot more viable alternative skills and passives. Less defense!Items: Barely any changes. The new bows suck. Harbingers are still the way to go. Decimation bows have 1.2 attack speed, instead of 1.1
Skilltree: Barely anything changed. You have 3 more skillpoints. However, you want frenzy charges nowTL;DR: I'll be rewriting the guide in 2.0 as a general ranger-archer guide, with the focus on TS, but with options for Ice shot / Lightning arrow / Split Shot / RoA. I expect changes to the current balance though.This post was edited by Wolfos on May 5 2015 06:31am