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d2jsp Forums > Other Games > RuneScape > Rs3 Update: This Week In Runescape - 12/10/20
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Oct 14 2020 09:15am
We're letting off some Steam this week and clearly, so are the Ninja Team - 'cause there's been another Ninja Strike! Get clued into that in the Game News tab. Elsewhere, we've got pop art, a nice pile of Patch Notes to sort through and another player-run community event for you to enjoy.

Ninja Strike 12
Clue Titles
Added five new titles for obtaining various drops in each tier of the Treasure Trails Collection Log.
Completing each tier of clue rewards will reward a unique title for that tier.
Hard, Elite, and Master clues also have hidden gold titles for those who go the extra mile.
Each title comes with an accompanying feat achievement and broadcast. Gold titles include a first-time broadcast for regular, Iron, and Hardcore Iron accounts.
The unlock requirements can be found below:

Scrolls, Caskets and Shop Rewards
Zaida now sells a 'Clue Capacity Upgrade' which increases the cap on stored clues per tier from 25 to 50 (this costs 750 Treasure Trail Points).
You can also purchase the 'Way of the Foot-Shaped Key', an ancient technique that will allow you to complete medium clue steps that normally require a key without one (this costs 500 Treasure Trail Points).
There is no longer a cap on how many master clues you can obtain and hold at any one time. This also applies to elite clues that upgrade to master clues.
Scrolls and caskets obtained from various places will go directly to Charos' Clue Carrier, regardless of whether your Backpack is full.
Caskets can no longer be opened with fewer than nine combined free spaces in the Bank and Backpack.
Clue Scroll Steps
Clues and caskets hidden in drawers, chests and cupboards will now be opened and searched in one action.
Puzzle-skipping tickets (now known as puzzle box skipping tickets) will now completely finish a sliding puzzle instead of leaving the final tile incomplete.
The dialogue that plays when speaking to NPCs during challenge scrolls has been removed (the dialogue will still play the first time you speak to an NPC during a challenge scroll).
Moving-over-distance spheres will now teleport you to a fixed location rather than random locations within an area.
The Dorgesh-Kaan Sphere has four options to select from when used, taking you to either North, South, East or West Dorgesh-Kaan.
Compacted versions of the Amulet of Glory and the Ring of Duelling can now be placed in their respective hidey-holes and used to complete clue steps.
The Combat Training Camp hidey-hole has been moved closer to the entrance of the ogre pen.
The Catherby Archery Store hidey-hole has been moved inside the shop.
The Menaphos Grand Library master clue step and hidey-hole has been moved just outside the main door to avoid an issue where double agents could spawn in an un-attackable state.
Ellis and Trader Stan's left click options are now context-dependent on whether you're holding their respective clue scrolls.
To prevent cases of Uri spawning outside of his acceptable range, he will now appear on the same spot as the double agent was killed.
Fixed an issue where Uri would spawn beneath the player while on the bridge to the Wizard's Tower.
Stepping stone shortcuts in the Lumbridge Swamp Caves no longer force you to approach at walk speed.
Two new right-click/long press options which skip the dialogue box and immediately take the player to Zanaris or into the shed have been added to the door of the shed in Lumbridge Swamp.
Gnormadium Avlafrim, the pilot in the Feldip Hills, now has 'Glider' as his first interact option, just like other glider pilots around the world.
Digging at any tile on the edge of the Pollivneach Well will now advance the clue step.
The key which is required for the Varrock Dig Site Exam Centre chest for medium clues can now be dropped by both male and female barbarians.
Using a Sextant either directly or through a clue scroll will now give a coordinate reading with no delay.
General Quality of Life Changes
Familiars, Summoning pouches and Summoning scrolls can now be taken to Entrana, so you'll no longer dismiss your meerkats when solving Treasure Trails there.
Charos' Clue Carrier can now be filled from the Bank while in the interface.
Adding Teleport Scrolls to Globetrotter Arm Guards now gives you the option to add 'all'.
Easy and medium re-roll tokens now match the identifying tier colours of clues and reward caskets.
The volume of the 'heartbeat' audio for scan clues has been increased, so as to make it more noticeable.
Dialogue and Text
The dialogue for creating Dorgesh-Kaan Spheres with Oldak's right-click option has been significantly cut down.
The luck message that appears when receiving a fortunate component from a reward casket will now appear for easy, medium and hard clue caskets.
The message that appears to notify the player that their clue rewards have been sent to the Bank now has a delay in frequency.
Attempting to open clue caskets while resting will now play an error message and interrupt the resting animation to prevent the Reward interface from closing instantly.
Tweaked the wording of a clue that pointed to Varrock's East Bank.
The description of the Burthorpe Games Room easy clue now specifies the specific area the player must stand in.
The description of the Port Sarim/Rimmington Church medium clue no longer references a window that cannot be seen when 'remove roofs' is turned on.
Puzzle-skipping tickets have been renamed to 'Puzzle box skipping tickets'.
The hyphen has been removed from 'clue-skipping tickets'.


Interface Scaling
Added functionality to allow UI scaling
Added functionality to support boosting or reducing the games’ render scale.
Note: There is a known issue at high scale percentages where the 3D game world is also scaling, and when scaling down, there is a brief but noticeable graphical error. We’ll be working to iron out these problems and add more features over the next few months.

Other
Improvements
You can now display your client's FPS on mobile.
Fixes
Players will no longer receive the Music Maestro and Completionist achievements every time they log in.
Fixed an issue where too many keepsake keys were being refunded when removing Completionist Capes from the Keepsake Box.
Ran log-in check to clean up any remaining older flies and consolidate them into the newer stackable version.
The Crystal Chisel will no longer overlap with off-hand weapons when held in the off-hand slot.
Crystal skillchompas can now be held without stretching.
Fixed an issue that prevented familiars from following players through one entrance into Varrock Palace during Defender of Varrock.
The volume of various Lunar Spell sound effects has been reduced.
The volume of the Heal Group sound effects has been reduced.
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