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Nov 18 2013 02:07pm
sweg gz
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Nov 18 2013 02:32pm
Quote (TheSpoter419 @ Nov 18 2013 02:05pm)
ish zomg its donkeh


"My daughter burnt her fucking mouth on this pizza, I'm coming in there and shooting the fucking place up brb"

Words I still live by, man.
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Nov 18 2013 02:48pm
fucking
lakeberg
rip
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Nov 18 2013 03:03pm
Quote (TheSpoter419 @ Nov 18 2013 02:48pm)
fucking
lakeberg
rip


His mom called the cops on you
rip
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Nov 18 2013 03:10pm
sweg gz
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Nov 18 2013 03:28pm
Quote (The_Carlton @ 18 Nov 2013 06:22)
TL;DR Bandos went from 58% efficiency, to 466% VS Zammy

Boss | Drop | Drop rate

General Graardor Bandos boots  125
General Graardor Bandos chestplate  125
General Graardor Bandos hilt  500
General Graardor Bandos tassets  125
General Graardor Any Shard  250
Minion  Bandos boots  5400
Minion  Bandos chestplate  5400
Minion  Bandos tassets  5400
Minion  Any Shard  500

Bandos boots  500K
Bandos chestplate  10500K
Bandos hilt  11700K
Bandos tassets  21500K
Any Shard  250K

Bandos, per 500 kills: (Including 1500 minions)

4.27 boots, 4.27 chestplate, 1 hilt, 4.27 tasset, 5 shard


Been lurking your thread for a while, it being the most interesting part of d2psj rs-section.
You should probably double-check your math on bandos as you calculated each armor-piece as having 1/125 individually, netting a total of 3/125 for ANY bandos armor-piece. In the thread you linked it was stated that they had a shared chance of 1/125 to drop ONE piece of armor (each having the same 1/3 chance to drop once rolled). The individual chance for each armor-piece is then 1/375 from boss, and 1/16200 for minions.

This makes it ~111k per kill.
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Nov 18 2013 03:45pm


Quote (Tjomi @ Nov 18 2013 03:28pm)
Been lurking your thread for a while, it being the most interesting part of d2psj rs-section.
You should probably double-check your math on bandos as you calculated each armor-piece as having 1/125 individually, netting a total of 3/125 for ANY bandos armor-piece. In the thread you linked it was stated that they had a shared chance of 1/125 to drop ONE piece of armor (each having the same 1/3 chance to drop once rolled). The individual chance for each armor-piece is then 1/375 from boss, and 1/16200 for minions.

This makes it ~111k per kill.


My understanding is that the individual drop rates are 1:125, as was posted by Mod Ash.


What you're talking about is like Nex drop rates, you get something every 30 kills, but it's 1 in 12 random pieces, each with a DR of around 1:400, making it 12(favorable drops total):400, can be broken down to 1:33. Bandos has 2 favorable drops per 125. If they wanted one Bandos piece to drop per 125 kills, they'd all have drop rates of 375, and drop in even amounts.

E; May be shittily written, at Bandos ATM

This post was edited by The_Carlton on Nov 18 2013 03:51pm
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Nov 18 2013 03:49pm
Quote (The_Carlton @ Nov 18 2013 11:45pm)
http://img845.imageshack.us/img845/4227/9qin.png


Does not count as drop. Still calling those tassets. :blush:
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Nov 18 2013 03:57pm

+10
Dry count: 206

Note to future ish: Remember to revert your fucking tabs, cunt
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Nov 18 2013 05:32pm

+9
Dry count: 215

Think this was a 10 kill trip, but I can't remember the last drop. I know there was a Sapphire somewhere in the shit, though.
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