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Sep 23 2011 04:00pm
Quote (Chubby @ Sep 23 2011 04:59pm)
This was a pker back in classic. I'm pretty sure this acc had 99 range in classic.. He's just shy of 30M range exp now, and the extra 17M exp is 95% from pk'ing/pvp.

I just have a lot of accounts that look like retired random ass mains.. Which is great for pk'ing and dueling. =)



Yes. I covered that in my guide. =P Ring of recoil is atleast 100-150 bonus damage normally in a fight which is almost a whole extra hit.


Got one I could have? :o or at least use?
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Sep 23 2011 04:02pm
Quote (Chubby @ Sep 23 2011 05:59pm)
This was a pker back in classic. I'm pretty sure this acc had 99 range in classic.. He's just shy of 30M range exp now, and the extra 17M exp is 95% from pk'ing/pvp.

I just have a lot of accounts that look like retired random ass mains.. Which is great for pk'ing and dueling. =)



Yes. I covered that in my guide. =P Ring of recoil is atleast 100-150 bonus damage normally in a fight which is almost a whole extra hit.


Yep. Torva is OP in staking cuz of hp too. :)

118 is my combat, i'm in proselyte, fury and ddef with a whip, in a stake I would get huh... Fucked?

Also what options you put? No pray, summ etc, just melee?
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Sep 23 2011 04:05pm
Quote (Vaagur @ Sep 23 2011 06:02pm)
Yep. Torva is OP in staking cuz of hp too. :)

118 is my combat, i'm in proselyte, fury and ddef with a whip, in a stake I would get huh... Fucked?

Also what options you put? No pray, summ etc, just melee?


well tbh if you stake with proselyte you are retarded, and even a whip now is pretty bad unless u check that they dont got 78+ attack

no offence :P lol

This post was edited by Rscaper101 on Sep 23 2011 04:05pm
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Sep 23 2011 04:07pm
Quote (CoreyJ_eF @ Sep 23 2011 04:00pm)
Got one I could have? :o or at least use?


Nope. =P I work hard for my accounts. <3

Quote (Vaagur @ Sep 23 2011 04:02pm)
Yep. Torva is OP in staking cuz of hp too. :)

118 is my combat, i'm in proselyte, fury and ddef with a whip, in a stake I would get huh... Fucked?

Also what options you put? No pray, summ etc, just melee?


Depends on their stats. I want to give them the best advantage they can have without being even close to winning. Normally I leave range on and melee on always so they think I am going to range them. Since most high cmb players know rangers hit for shit on full melee gear they are more interested because they think they will win. On the other hand it also keeps players from SOL specing because range can still kill them.

If they want mage on I always have range on unless spec is off, and I know they can't have full virtus.

Etc.. Standard rules I set to get them going is ::

No mage, No Drinks, No Food, No Prayer, No Movement. (That's all there is)

From there I let them change rules, compare stats, then decide what they have, and what I can beat.



I keep range gear for anti-mage/sol, melee gear for anti range/melee, and you don't need mage because its the weakest in the triangle, and its standard counter is too strong(range).

This post was edited by Chubby on Sep 23 2011 04:12pm
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Sep 23 2011 04:11pm
I might go 78 to 80 defense for Torva.
Anyways, get a Divine Shield too.
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Sep 23 2011 04:12pm
Quote (S3th @ Sep 23 2011 04:11pm)
I might go 78 to 80 defense for Torva.
Anyways, get a Divine Shield too.


Divine shield doesn't work with no prayer. Would be pointless to have.

No prayer = No prayer usage = Divine can't reduce damage

Yes the guy is only carrying 22m. It's how I keep count of my money. I always start a dueler with 15m, and stake from there. As it builds up wealth I leave it so I can keep count on days, profit, etc.

This post was edited by Chubby on Sep 23 2011 04:16pm
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Sep 23 2011 04:15pm
Quote (S3th @ Sep 23 2011 05:11pm)
I might go 78 to 80 defense for Torva.
Anyways, get a Divine Shield too.


BLOOP BLOOP

STUPID
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Sep 23 2011 04:39pm
This is exactly why I stopped playing runescape
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Sep 23 2011 04:49pm
Quote (Chubby @ Sep 23 2011 06:07pm)
Nope. =P I work hard for my accounts. <3



Depends on their stats. I want to give them the best advantage they can have without being even close to winning. Normally I leave range on and melee on always so they think I am going to range them. Since most high cmb players know rangers hit for shit on full melee gear they are more interested because they think they will win. On the other hand it also keeps players from SOL specing because range can still kill them.

If they want mage on I always have range on unless spec is off, and I know they can't have full virtus.

Etc.. Standard rules I set to get them going is ::

No mage, No Drinks, No Food, No Prayer, No Movement. (That's all there is)

From there I let them change rules, compare stats, then decide what they have, and what I can beat.

http://i.imgur.com/zYl55.png

I keep range gear for anti-mage/sol, melee gear for anti range/melee, and you don't need mage because its the weakest in the triangle, and its standard counter is too strong(range).


actually arma bstaff + storm of arma spell is beast
speed same as whip and at 99 mage hits 275 or 270 max hit with like 110 min i think?
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Sep 23 2011 05:07pm
Quote (douglas22888 @ Sep 23 2011 04:49pm)
actually arma bstaff + storm of arma spell is beast
speed same as whip and at 99 mage hits 275 or 270 max hit with like 110 min i think?


Not enough to matter. I'd drop you before your damage could matter.
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