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Jan 19 2014 03:52am
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Jan 19 2014 07:38am
why do u take an absorption
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Jan 19 2014 07:40am
get 200 m already.
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Jan 19 2014 07:47am
Quote (skwidless01 @ Jan 19 2014 07:38am)
why do u take an absorption


Any screenshot you see my absorption under 150 in, generally is a round I'd have died in without it
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Jan 19 2014 12:10pm
Quote (Godel @ Jan 19 2014 02:56am)
In b4 temp banned.


Why ahk has been approved as long as its 1:1. As long as hitting a button only fills 1 pouch it's fine. Tap button 3/4 times pouches filled, repeat for empty craft like a champ.
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Jan 19 2014 05:04pm
Quote (psrocks @ Jan 19 2014 12:10pm)
Why ahk has been approved as long as its 1:1. As long as hitting a button only fills 1 pouch it's fine. Tap button 3/4 times pouches filled, repeat for empty craft like a champ.


Eh the AHK rules are retarded, 1 pixel of movement = 1 input for example
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Jan 19 2014 06:28pm
Quote (The_Carlton @ Jan 19 2014 06:04pm)
Eh the AHK rules are retarded, 1 pixel of movement = 1 input for example


I did most of my construction with ahk without issues, but then i've also had a few accounts that i botted to see how long they were affected and got well over 2200 total without issues as well... so maybe jagex just doesn't care about everyone
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Jan 19 2014 08:09pm
Found out some goofy shit about NMZ

-Absorption Potion glitch
--The maximum damage you can take is your remaining HP. Monster hits that are lethal damage+some do not register.
---If you stay at 2HP, it lowers the maximum hit of all monsters to 2, from ~25
----If you're at 2HP and your OVL expires, you're put to 52 HP. Eat a rock cake, overload, and you're at 1. Even less damage. (~96% damage reduction)

-Rapid renewal glitch
--You regenerate 1 HP every 100 Ticks
--Rapid renewal switches that to 1 HP every 50 ticks, but starts over at 0
---Flick Rapid renewal every 59 seconds or less, and you'll never regenerate HP

Put those two together, you don't need to pray melee, and it's beneficial to stay at 1HP. Sounds great for DH'ing.


You actually have to pay attention, which I guess is the balance. And when your overload runs out, that changes your max hit cap back to 52, so you need to pray melee while your overload is ticking down, or your absorption potion gets eaten.

DH Prayer drain rate: 1:1.23 Seconds --> 1:1.85 Seconds (flick piety and you'll last forever) (Piety+Melee in Pros = 1:2.65 seconds)

This post was edited by The_Carlton on Jan 19 2014 08:32pm
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Jan 19 2014 08:27pm
Quote (The_Carlton @ Jan 19 2014 09:09pm)
Found out some goofy shit about NMZ

-Absorption Potion glitch
--The maximum damage you can take is your remaining HP.  Monster hits that are lethal damage+some do not register.
---If you stay at 2HP, it lowers the maximum hit of all monsters to 2, from ~25
----If you're at 2HP and your OVL expires, you're put to 52 HP.  Eat a rock cake, overload, and you're at 1.  Even less damage.  (~96% damage reduction)

-Rapid renewal glitch
--You regenerate 1 HP every 100 Ticks
--Rapid renewal switches that to 1 HP every 50 ticks, but starts over at 0
---Flick Rapid renewal every 29 seconds or less, and you'll never regenerate HP

Put those two together, you don't need to pray melee, and it's beneficial to stay at 2HP.  Sounds great for DH'ing.


You actually have to pay attention, which I guess is the balance.  And when your overload runs out, that changes your max hit cap back to 52, so you need to pray melee while your overload is ticking down, or your absorption potion gets eaten.

DH Prayer drain rate:  1:1.23 Seconds --> 1:1.85 Seconds (flick piety and you'll last forever) (Piety+Melee in Pros = 1:2.65 seconds)


so you basically made doing nmz free if you want to pay attention. How much proffit can you make training this way? Possibly most gp/h in osrs?
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Jan 19 2014 08:28pm
Quote (psrocks @ Jan 19 2014 08:27pm)
so you basically made doing nmz free if you want to pay attention. How much proffit can you make training this way? Possibly most gp/h in osrs?


Not even close to good money

Good XP though, and 'free' only if you flick Piety
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