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Feb 3 2017 03:55pm
Every additional loss changes Adjustment by -2 so once he lost 30 more games than he won his adjustment would become 0.

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Feb 3 2017 06:17pm
Quote (Str1k3 @ Feb 3 2017 02:55pm)
Every additional loss changes Adjustment by -2 so once he lost 30 more games than he won his adjustment would become 0.


but since he did it at the start of the season he probably only had to win what...20 games? 250 pts master is easy to get from boosted d3 mmr
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Feb 5 2017 12:17pm
Ive said this since seasons began:

Grand Master rank should be locked out for first 2 weeks each season.

I have plenty of friends on bnet who grind HARD the first 7-10 days of season - have a personal rank adjustment of like +28 and go like 27:16 to start the season, get Master really fast and automatically unlock GM portrait and also have their seasonal stats say "top rank: Grand Master #26"... and then they just stop playing HotS until next season.

Its bad rank design.

I got placed at Plat 2. Have like a 57% win rate, climbed from plat 2 to 2800+ points Master, and due to my silence I wont get GM this season... but people with a 48% win rate over 200 games got GM #7 with 410 master points a month ago.

Seems silly
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Feb 5 2017 12:20pm
So they should either lock GM for 2 weeks to start season, or add a minimum point line for people to reach GM.

Maybe 50% of the GM#200 from the end of the previous season. So if GM#200 at the end of S3 is 4100 master points, no one can get GM with anything less that 2050 points in S4
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Feb 8 2017 05:36pm
Quote (DrLatBC @ Dec 16 2015 01:34pm)
http://puu.sh/lXR4K/769c27b940.png

Fun fact boys, a hots rage thread isn't a hots related topic.

Who knew?

Like there's a 7 page rage thread in the hearthstone sf, but when i mention that sire doesn't even pm me back. :x


lol

anything moba topic related is gonna boil down to rage xD
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Feb 12 2017 01:12pm
Tells me to pick a solo lane.

I tell him I'll solo on Leo

Hits me with the '...'

Gets carried.

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Feb 12 2017 06:53pm
Nvm

This post was edited by dropship on Feb 12 2017 07:03pm
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Feb 12 2017 06:59pm
Quote (TheDutchMan1443 @ 5 Feb 2017 13:17)
Ive said this since seasons began:

Grand Master rank should be locked out for first 2 weeks each season.

I have plenty of friends on bnet who grind HARD the first 7-10 days of season - have a personal rank adjustment of like +28 and go like 27:16 to start the season, get Master really fast and automatically unlock GM portrait and also have their seasonal stats say "top rank: Grand Master #26"... and then they just stop playing HotS until next season.

Its bad rank design.

I got placed at Plat 2. Have like a 57% win rate, climbed from plat 2 to 2800+ points Master, and due to my silence I wont get GM this season... but people with a 48% win rate over 200 games got GM #7 with 410 master points a month ago.

Seems silly



i've seen so many people who carried preseason mmr until now and are like 45-48% in masters lol


i started playing this season for fun see how hero league is compared to preseason when i used to play and the game obv improved a bit still needs alot of work specialy in hero league to many shitters in master league i dont understand people with negative win/lose that are master makes no sense to me


also game population is extremely low i play with the same people very often
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Feb 13 2017 01:40am
Quote (Booyaka @ Feb 12 2017 07:59pm)
i've seen so many people who carried preseason mmr until now and are like 45-48% in masters lol


i started playing this season for fun see how hero league is compared to preseason when i used to play and the game obv improved a bit still needs alot of work specialy in hero league to many shitters in master league i dont understand people with negative win/lose that are master makes no sense to me


also game population is extremely low i play with the same people very often


Game population issues are Blizzard's own fault.

The game is segregated into so many sections. QM, Unranked, Brawls, AI, HL, TL... and then there is HGC which removes like the top 75 players from each region from ranked play.

And then there are Chair leagues and stuff that remove the other top several hundred.

There was a point last week where I was in a game with TrikSlyr like 9 times in a row. It was like the same 7-8 players for 4 hours in all my games. Might as well have been custom scrims.

QM is dead content designed for people who want to watch TV while they level a hero in random potato comps. Remove QM, keep unranked.

And yeah, without decay this game is a joke.

Was playing on my shitter plat account today (main still silenced) and almost every single game there was a player who stood out as VERY weak.. and sure enough it was always either a smurf or someone who plays 10 ranked games per season and the quits for 10 weeks.

For every 2 or 3 weeks of inactivity from ranked play your MMR should decay like 3-5%.

Today I saw the following situation:

Guy reached rank 22 in pre-season (like gold? Not good).

Didnt play season 1 at all, didnt play season 2 at all. Came back for season 3, had a 27-37 record and had a high rank of Diamond 3.

So basically some gold shitter from pre-seasom came back after 6-7 months off and was placed at Diamond 3... how does that even work
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Feb 13 2017 04:33am
Quote (TheDutchMan1443 @ Feb 13 2017 08:40am)
Game population issues are Blizzard's own fault.

The game is segregated into so many sections. QM, Unranked, Brawls, AI, HL, TL... and then there is HGC which removes like the top 75 players from each region from ranked play.

And then there are Chair leagues and stuff that remove the other top several hundred.

There was a point last week where Iwas in ahttp://cdncache-a.akamaihd.net/items/it/img/arrow-10x10.png game with TrikSlyr like 9 times in a row. It was like the same 7-8 players for 4 hours in all my games. Might as well have been custom scrims.

QM is dead content designed for people who want to watch TV while they level a hero in random potato comps. Remove QM, keep unranked.

And yeah, without decay this game is a joke.

Was playing on my shitter plat account today (main still silenced) and almost every single game there was a player who stood out as VERY weak.. and sure enough it was always either a smurf or someone who plays 10 ranked games per season and the quits for 10 weeks.

For every 2 or 3 weeks of inactivity from ranked play your MMR should decay like 3-5%.

Today I saw the following situation:

Guy reached rank 22 in pre-season (like gold? Not good).

Didnt play seasonhttp://cdncache-a.akamaihd.net/items/it/img/arrow-10x10.png1 at all, didnt play season 2 at all. Came back for season 3, had a 27-37 record and had a high rank of Diamond 3.

So basically some gold shitter from pre-seasom came back after 6-7 months off and was placed at Diamond 3... how does that even work


My friend coming from LOL played season 1 ( 7 wins and 3 loses) and placed to diamond 2. How an acc with more or less 250 total games can be diamond ... also my acc with 6 wins 4 loses went to gold 4
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