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Poll > ** Guild Alliances! Renewed! ** > With A Guest Appearence From: Titan !
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Feb 22 2011 12:23pm
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Feb 23 2011 02:05pm
When I first saw this topic I was going to come in here and say no. I like that you thought this suggestion through. Definitely a good idea.
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Mar 3 2011 09:32pm
Quote (bipolargod @ Feb 23 2011 04:05pm)
When I first saw this topic I was going to come in here and say no. I like that you thought this suggestion through.  Definitely a good idea.


thank you, appreciate it :)

bump!
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Apr 9 2011 09:50pm
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Apr 12 2011 06:04pm
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Apr 14 2011 04:11pm
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Apr 19 2011 04:52pm
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Apr 19 2011 04:53pm
Quote (Epiphany @ Feb 16 2010 12:26am)
Old Topic:  http://forums.d2jsp.org/topic.php?t=31255022&f=258&o=0
    Yes Votes: (244)
    No Votes: (25)
    Null Votes: (23)


Welcome to my RENEWED Guild Alliance Suggestion!

http://i49.tinypic.com/33vokep.png



So here is how the suggestion would work:
In the left of the image you can purchase a guild alliance slot (1,000 FG). You would only get 1 guild alliance slot per guild.
To be in an alliance, both guilds have to have an alliance slot purchased. You would be able to end a guild alliance at any time for any reason(1,000 FG).
If the guild is sold, the alliance will be ended.

Benefits:
    Guilds who are in alliances have a combined Ladder Slasher vault.
    Guilds who are in alliances can catacombs together in guild only catacombs.
    *NEW* Guild Topics could be shared(but administration rights - to the guild topics - are in their own guilds ONLY.
    *NEW* With the release of d2jsp Instant Messenger (dIM) guilds that are in an alliance can also access their alliance's guild chat.

Pros:
- Guilds Alliances can chat easier in both the guild topics, and the guild chat feature via dIM.
- Guilds Alliances can slash accordingly including combined Vaults as well as being able to Catacombs together.

Cons:
- People will complain on the cost. (it gets FG out of the system BOTH ways now, purchasing, and ENDING alliances).
- Might add a little to the site load? not sure though.


ya
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Apr 22 2011 03:25pm
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Apr 22 2011 04:17pm
I support this idea 100%. It will add a new edge to LS and promote activity and comradeship between guilds and members. Paul could even add in some changes to the LS gameplay itself that is specific to alliances (Duling ladders between alliances or something). The only part of the suggestion I disagree with is the fee for removal of the alliance. If a falling out happens between guilds and neither has the fg to end the alliance a LOT of bad stuff may arise.
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