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Jan 22 2015 09:46pm
Quote (0M3GA @ Jan 22 2015 02:28pm)
i like the idea

reminds me of the guild reward system in guild wars 2

just to make sure i understand right you would spend guild points not fg on the upgrades right?


It would be a system that gets unlocked for x amount of fg but its a 1 time buy like the guild charter once unlocked your guild will start to gain xp. Xp is gained per gp so 1 gp = x amount of xp once your levelsup to lvl one your guild will have unlocked perk 1 nn to buy it just unlocks and so forth and then when ladde resets guilds lvls would reset to lvl 0 again like all chars and you would lvl your guild again each season.

I dunno i thought it be cool idea i loved it when they added guilds sure alot of the perks are crappy in that game but the xp bonus is nice and the extra mats etc as for ladder slasher id love to see your guys ideas of perks

This post was edited by Derek on Jan 22 2015 09:46pm
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Jan 25 2015 08:22am
Bump iso more input and other cool expansion idea or perks etc try and spread the word to your guilds about this :)
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Jan 26 2015 01:54pm
Sounds cool to me.
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Jan 26 2015 02:19pm
How can they reset every ladder? so everytime sc resets it resets hc guilds?
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Jan 26 2015 02:27pm
Quote (LabattBlue @ Jan 26 2015 04:19pm)
How can they reset every ladder? so everytime sc resets it resets hc guilds?


that is a good point maybe their is an hc version and a sc version and guilds can have the option to buy either or both. Thank you for this I did not think about this at all :o

hmm this is making me think now maybe

it would be like a progression bar instead of guild level so one for hc and one for softcore not sure hmm

This post was edited by Derek on Jan 26 2015 02:28pm
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Jan 26 2015 05:20pm
The idea has some merits, I am still undecided, I need more input to it, so I can understand it better.

For me, the term "Purchased" means an exchange of sorts, so when the guild does purchase a "Perk", is the currency that amount of guild points? [guessing no, so what is the exchange?]
I personally do not like the idea of "Guild Points" being the focus here, as this can be abused, so change it to "Master Quest" amounts to unlock the perks.

Some additional ideas to your list could be:

1. 1-3% chance to get an extra map when completing a maze.
2. 1-3% Item drop quality from an Uber Chest on a Map
3. 5-10% Item drop quantity
etc [increasing map mods maybe]

At the present stage of this game, the drops are worse than before.

How about other things like guilds that do not have many players, and in some cases they solo more.

1. 1-3% chance to double guild points [fail or pass] ... Note: this only applies if using the "Master Quest" for unlocking "Perks"
2. 5% more XP / item drop rate / item quality.

Anyway, undecided in my vote.
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Jan 26 2015 05:52pm
Quote (izParagonzi @ Jan 26 2015 07:20pm)
The idea has some merits, I am still undecided, I need more input to it, so I can understand it better.

For me, the term "Purchased" means an exchange of sorts, so when the guild does purchase a "Perk", is the currency that amount of guild points? [guessing no, so what is the exchange?]
I personally do not like the idea of "Guild Points" being the focus here, as this can be abused, so change it to "Master Quest" amounts to unlock the perks.

Some additional ideas to your list could be:

1. 1-3% chance to get an extra map when completing a maze.
2. 1-3% Item drop quality from an Uber Chest on a Map
3. 5-10% Item drop quantity
etc [increasing map mods maybe]

At the present stage of this game, the drops are worse than before.

How about other things like guilds that do not have many players, and in some cases they solo more.

1. 1-3% chance to double guild points [fail or pass] ... Note: this only applies if using the "Master Quest" for unlocking "Perks"
2. 5% more XP / item drop rate / item quality.

Anyway, undecided in my vote.


Thank you for the input :)

Thanks for the input to clear up confusion of how the perks work


Your guild will have a level or progress bar seem better because of softcore and hardcore

Example

Perk System = This is the 1 time purchase your guild would buy to unlock the ability to level up your guild their would be one for soft core and one for hardcore you guild would have the ability to choose which one you want or both or maybe you just buy it and it goes for both cores.

Once your guild has purchsed this feature your guild will start earing xp which is gained though your guild getting gps or for mq's done you dont spend gps or anything they just give x amount of xp to your guilds lvl so for an easy example 1gp =1xp you need 100xp to level your guild to lvl 1.

When your guild reaches level 1 the guild perk will be unlocked and will be active to the core it was unlocked on you dont have to buy this perk you just get them for lvling up your guild and so on and so on each lvl of your guild gets harder to get.

the thing is if you do it by mq guild that are smaller or not very active on ls will take longer to lvl which is why i would say gps would be better because then even a guild who slashes once in a while could get higher lvl perks with some passes and stuff. I do see your point though with gps being abused so maybe only gps earned though the master quest would get added as xp and maybe somthing like mirror maze would add x amount of xp to your guild. keeo in mind though xp is capped per week until you get level 20 or so.


as for your perks i like them would love to hear more ideas about perks
________________________________________________________________________________________________

Another addition that would be cool that could help the community with new slashers as well

Guild challenges for xp instead of just doing gps or master quest you could gain xp though challenges like so

x/5 Guild only group would reward your guild x amount of xp
x/5 Mixed group of guild and pubs rewards your guild with x amount of xp
x/5 Mirror maze rewards your guild x amount of xp
x/5 each person is from different guild rewards x amount of xp

So each time you would do a challenge you would earn x amount of xp for your guild with 5 being the max you could do that challenge each week.
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Jan 27 2015 04:37am
Got a H E double hockey sticks from me.....
also....



When? I missed a lot....
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Jan 27 2015 04:41am
yes
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Jan 27 2015 08:57am
hell no.

gap between non-ls guilds and ls guilds will get larger.
that would result in all people moving to the top 3-5 ls guilds, giving no chance for other guilds to participate on the same level playing field.


HELL NO!
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