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Member
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Jan 22 2015 06:14am
The idea

Guilds will be able to purchase a Guild Perk addition for their guild which would be the same as getting a guild charter or a guild chat.
After you have unlocked the Guild perk addition your guild will now have an exp bar were the guild points you earn will earn your guild xp.
as your guild grows and unlocks new levels new perks will be available to you guild.
Guild perks reset every ladder.

Mind my poor photoshop skills but this is where it could be located obviously it would look alot better then my pic lol



Now I'm not very imaginative when it comes to what perks their should be but here are some examples and after every tier of 5 the the %s would increase by a low amount we don't want it to be game breaking but would be something nice.

1. 1% ee to all items
2. 1% more xp
3. 1% more xp to proffs
4. 1% more hp an mp regen in town
5. 1% more eps/chest

6. 1.5% ee to all items
7. 1.5% more xp
8. 1.5% more xp to proffs
9. 1.5% more hp an mp regen in town
10. 1.5% more eps/chest

11. 2% ee to all items
12. 2% more xp
13. 2% more xp to proffs
14. 2% more hp an mp regen in town
15. 2% more eps/chest

16. 3% ee to all items
17. 3% more xp
18. 3% more xp to proffs
19. 3% more hp an mp regen in town
20. 3% more eps/chest

21. 4% ee to all items
22. 4% more xp
23. 4% more xp to proffs
24. 4% more hp an mp regen in town
25. 4% more eps/chest

their is plenty of room to expand and grow on this idea I would love all input and I think something like this would be a neat way to add something more to guilds and ladder slasher as a whole.



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Jan 22 2015 06:39am
Yes from me
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Jan 22 2015 06:44am
What would be used to purchase these ''perks'' ?? FG is already being used to maintain personal and guild vaults.
This would just be another drain of our finances - and as you stated, for a non-permanent addition.

Who would pay for this? If by $$$, then it would have to come from the guild owner,
who may not be willing to boost a part of his membership at the expense of the non-ls faction of his guild.

Thanks for the HELL NO option - I used it :)
Member
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Jan 22 2015 06:46am
i like the idea. but this will never happen. there is already an exp reward if you get alchemist, as well as if you have a guild only game. the item drop will never happen already included in a g/o game, % to prof would be abused as well as the chest/ eps. the only one there that wouldnt be abused would be the regen one, paul would never implement this sorry.
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Jan 22 2015 06:49am
Quote (Paparick @ Jan 22 2015 09:44am)
What would be used to purchase these ''perks'' ?? FG is already being used to maintain personal and guild vaults.
This would just be another drain of our finances - and as you stated, for a non-permanent addition.

Who would pay for this? If by $$$, then it would have to come from the guild owner,
who may not be willing to boost a part of his membership at the expense of the non-ls faction of his guild.

Thanks for the HELL NO option - I used it :)


Believe his idea was based on earning guildpoints, Each Gp would be like 1 exp, and you would need so much exp to unlock these
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Jan 22 2015 06:50am
Quote (Paparick @ Jan 22 2015 08:44am)
What would be used to purchase these ''perks'' ?? FG is already being used to maintain personal and guild vaults.
This would just be another drain of our finances - and as you stated, for a non-permanent addition.

Who would pay for this? If by $$$, then it would have to come from the guild owner,
who may not be willing to boost a part of his membership at the expense of the non-ls faction of his guild.

Thanks for the HELL NO option - I used it :)


Hehehe I added that just for you XD

yah guilds points would be worth a certain amount of xp :) if not 1-1 ratio and say lvl 1 would take 100gps to unlock lvl 2 perk an then say 150 etc etc

But as for the addtion of the guild perk it would be a one time buy like the guild charter and with ever new ladder reset your guild would reset back to lvl 0 and you would have to level it again to gain the perks back :) as for the cost yes it would come down to the guild leader but as it benefits anyone who plays ls in that guild I could imagine other members want to help pay for the one time fee :)


Quote (Paparick @ Jan 22 2015 08:51am)
Indeed, but once available - i.e. unlocked, they would have to be purchased.


I c the confusion i worded it poorly it would just be a one time fee and the guild perks would unlock with xp :)

This post was edited by Derek on Jan 22 2015 06:52am
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Jan 22 2015 06:51am
Quote (Juston @ Jan 22 2015 08:49am)
Believe his idea was based on earning guildpoints, Each Gp would be like 1 exp, and you would need so much exp to unlock these


Indeed, but once available - i.e. unlocked, they would have to be purchased.

Quote
Guilds will be able to purchase a Guild Perk addition for their guild which would be the same as getting a guild charter or a guild chat.
After you have unlocked the Guild perk addition your guild will now have an exp bar were the guild points you earn will earn your guild xp.
Member
Posts: 12,348
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Jan 22 2015 06:53am
Quote (klinezerokilla @ Jan 22 2015 08:46am)
i like the idea. but this will never happen. there is already an exp reward if you get alchemist, as well as if you have a guild only game. the item drop will never happen already included in a g/o game, % to prof would be abused as well as the chest/ eps. the only one there that wouldnt be abused would be the regen one, paul would never implement this sorry.


those were just examples of what they could be wasnt saying they had to be those :P would like idea of perks that people would enjoy :)
Member
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Jan 22 2015 12:28pm
i like the idea

reminds me of the guild reward system in guild wars 2

just to make sure i understand right you would spend guild points not fg on the upgrades right?
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Jan 22 2015 05:01pm
Interesting idea... :P

YES !
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