Quote (cky24 @ Mar 2 2014 12:07pm)
I think, for this you can just use Trig Identities.
Sin = b/h
Cos = a/h
tan= b/a
csc = h/b
Sec = h/a
cot = a/b
a = adjacent
b = opposite
h = hypotenuse
So, using the unit circle to find cos(60) = (1/2)
thus, Sec(60) = (2/1) = 2
If you struggle with Trig, just remember the phrase, Soh Cah Toa. Which means, Sin(S) equals the opposite(o) over hypotenuse(h), Cosine equals the adjacent over the hypotenuse, and Tangent equals the opposite over adjacent
The beginning of calc is all pre-algebra and trig which I hate, then you learn the limit definition which is the long way to taking a derivative and it's not too bad.
Once you start getting more in depth with calc 1 it turns into derivatives and integrals which is easy. Calc 2 is more complex and harder derivatives/integrals and then double integrals at the end of calc 2, then calc 3 turns into 3D which means triple integrals, cartesian vectors, dot product, cross product, spherical coordinates, cylindrical coordinates, etc, etc. I hated Calc 3 the most. Then if you make it as far as Diff EQ, it is completely different and isn't even related to calc really other than knowing how to compute derivatives and integrals.
You'll probably need to learn the unit circle, just learn the first quadrant and then you'll be able to relate that to the other quadrants.
Ok thabks
This post was edited by fingerling on Mar 2 2014 01:42pm