google asgard pvp Quote (reyrol @ 20 Mar 2018 12:50)
Features:
-1.14d d2 version
-2x server hosts: London server (Low ping for western Europe) & Moscow (Low ping for eastern Europe). Games are randomly created on either server. Just reroll game until finding the desired server/map layout.
-NON-LADDER MODE specific: bugged / 08items / hybrid runewords (wizzy gloves,08 shako, 08valk, 5frw+mods scs, bugbelt, bugtal,08infernos, 08rare boots etc.)
-LADDER MODE specific: only legit 1.14 spawnable items
-All chars are created @ lvl 99 with torch + anni + cube and all quests completed in all modes.
-Public mule accounts, organized by item type are accessible (bugged items / class items / hybrid rws, etc). Mules refresh every two hours so as many items as you want can be taken from there for your characters.
-Public playable characters are accessible, ready to play. Characters refresh every two hours so as many items as u want can be taken from there for your own characters. Public characters have the main setups for 1v1/tvt needed included, ready to play.
-All rare / craft / unique / runewords have perfect/max mods. All items are easy to reroll with cube until desired affix combo is found.
-Special optional patch is available with two main features. Town teleport + extended stash (quickly move in and out of town, keep more items / charms / setups in stash)
-Normal mode already has traditional Hell penalties and bonuses applied (-100res & duration modifiers) and NPC's sell all the potions available in hell.
PvP-specific features:
-Personal accounts can have as many characters as you want (easily make block / vita, etc variants of the same chars in the same account).
-No character names whatsoever are banned.
-Infinite gold to repair items / charges.
-Optional Auto-TownPortal on death (easily pick your body after death wherever it is on the map with just two mouse clicks. (Makes rounds' transitions extremely fast, just craft your Anni in cube and keep a tp tome in stash to activate)
-All NPC's + Stash are located together in front of the town entrance to avoid long walks and maximize transition speeds.
-No Joinbug (quickly rejoin game / make new games without getting kicked / temp-banned)
-No Fullbug
-No ears on the ground / no items on the ground in the blood moor (Good for chars that use alt key i.e. barbs)
-No monsters/shrines in the blood moor.
-Healing / Rejuv potions arent allowed.
-No pot drop when lifting belt (Can str-glitch belt without dropping pots)
-No concbug (A bug by which a party mate with concentration aura would interrupt your teleports has been fixed. Hammerdins can be in team, don't need to leave anymore)
-Clay golem slows 10% (Rounds are no longer over for bowazon when she gets hit by a golem. Trappers don't need to wait 30 seconds in a corner every time they are hit by a golem, or killed because of it, hammerdins don't get nuked when performing octogenarian backswings from charge/smite after hitting a golem by mistake, smiters don't lose all their speed when hiting golems, etc)
-NEW! Final patch includes next skill delays removed: Foh / Volcano / Hurricane / Shadowmaster delays are a thing of the past.