Quote (WoWBanned @ Dec 13 2009 09:00pm)
I would choose barb/nec/dru/trap over paladin anyday. You think paladins are good because that's the only char you played for 4 years hacking on.
Cleansing - like what lvl 13 or so? It would take 15 seconds to wear off amp. Useless.
Vigor - vigor is such a great aura. It allows you to run faster only if they hammerdin isn't using conc, and how is that useful..?
Conc/fanat - conc/fanat doesn't effect any characters except the paladin. Last time I checked they're aren't any melee characters used in 2v2 except barb. And barb/pally is a retarded team rofl
your the biggest idiot i've ever seen...
i've played for way more then 4 years, and i've played every single char there is to an art. you think i never played d2pk? i won several tourneys on there using zon/necro/druid/sin, i even won one with shaun using a bowazon..
and guess what? they are all vs's people like you, and marvel, and jeet(etc)..
hammerdins bring a lot to the table, cleans cleans's off amp in about 5 seconds(test it idiot), they can defend any char very well to the point where no one can attack it if played right...
they can bring offensive and unpredictable power as well, it's best coupled with a bowazon but it works with a lot more then that