Quote (ClassicL3g3nd @ Feb 2 2015 09:39pm)
Wow ur got me hehe.
I don't know shit about that stuff but you can't tell me that it's not tmcpk updated for .13. If you're so fucking smart why don't you make your own you fuCK
Edit - lol just seen that decent job remark. You ain't getting a decent job at anything related to what it takes to update hacks for a game from 1998 let's get real.
This is how small minded 90% of the community is here.
Updating the heck for a game, correctly, requires a lot more knowledge than you think. The understanding of assembly code, General coding structures, ordinals, opcodes, and everything else in between, some of the most advanced understanding of the coding world you can ever obtain.
It is some of the last and most advanced things you will ever learn in a practical class. I'm not talking about just following some tutorial and looking at differences and then copying and pasting. I'm talking about actually understanding what is going on in the assembly, and then to manipulate and twist the assembly into more than just hacking, but sometimes permanent bug fixes to software you don't have the source to.
Starting salary average 80-90k per year. Highs of 120k+ and lows of 55k+.
Gg
Edit:
Typing from iPhone so , bear with the spelling.
This post was edited by 0bjectivity on Feb 3 2015 10:41am