Quote (Ninten @ Apr 19 2017 12:43pm)
Rules
2 Person Teams
Each round, the teams decide who duels who. Example: Haseo and Citan are on a team against Yogurtland and Me. Haseo duels me (So he has a shot at winning) and then Citan duels Yogurtland. If there is a tie, then each team picks someone to do a quick 45/1 no merc for tiebreaker
3 Day Dodge Rule (flexible n shit)
Settings that MUST be visible in your s/s:
70%town/30%exit
Chicken settings are the maximum allowed, you may go lower
NO:
Auraswap; you may only use concentrate, auras granted by your equipment, and auras granted by your merc or your merc's equipment.
Blind 6, aka coordinates 1,0/2,0 (what shitty uses this blind?!)
Towning/exiting for ANY reason other than: 1) Bo running out completely 2) Being forced via damage
Autoreblind or 1key pk (learn to duel m8)
Smite; auto or manual
Actions that will drop, lag, or in anyway unreasonably interfere with your opponent's game play. This includes gold dropping
Anti-blind 4, aka hammer angles (if your hack has these built in and your opponent expressly consents it is permissible)
Dodging; known dodgers will be ignored and not signed up
Overly defensive play, excessive stalling, or other such dumb shit; you have to duel and engage your opponent, not just stack or sit in a house or sit in a corner etc
External character buffs; barb bo, oak druid, anp necro, sorc chant, etc
Summons other than oak sage; no wolves, vives, heart of wolverine, bear, etc
Yes:
Anything not listed in the NO section
Legits may enter, and could even use wolves/juvs/barb bo (but no town/exit). Still don't think they will tho
starting if nuff ppls. I know its a strech given how def hvh has been, but maybe something diff to mix it up will get shit poppin
Signups:
Ninten & ____ : Team ____
no way to enforce who gets to pick without it being favored and making the other guys picked agreeing
not happenin m8