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Mar 22 2012 10:25pm
Does Screech, Growl, Tail Whip, etc work on Shedinja?
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Mar 23 2012 03:45am
don't see why not

they're not really useful on him though :p
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Mar 23 2012 04:20am
Never tested but wonder guard would make it unaffected imo.
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Mar 23 2012 10:03am
if you try to use one of these move on a shedinja, you're doing it wrong
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Mar 23 2012 01:26pm
Quote (Doyek @ Mar 23 2012 11:03am)
if you try to use one of these move on a shedinja, you're doing it wrong


It's something I thought of, if screech works against wonder guard, so does foresight. If foresight works, wonder guard spiritom and sableye can be hit by it, allowing a super effective fighting type move.
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Mar 23 2012 02:25pm
look at me, i can google shit

Wonder Guard only allows super effective moves to hit.
It does not prevent stat-altering moves, such as Tail Whip, from hitting or from lowering the Pokémon's stats. Also, it does not prevent damage from weather conditions or entry hazards. Moves which cause status ailments, such as PoisonPowder, can still be used. In addition, the Pokémon can still be afflicted with status ailments and receive damage from those status ailments. Wonder Guard does not block Struggle from hitting, nor does it block moves whose types do not come into play for damage calculation, such as Beat Up. In Generation IV, Fire Fang hits even if it is not super-effective, though this was removed in Generation V.
Wonder Guard cannot be Skill Swapped or copied by Role Play, but it can be Traced. In addition, Wonder Guard cannot turn into Mummy.
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Mar 27 2012 02:32am
it can, since you can soak Shedinja for it to have less weaknesses
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