Quote (Canadian_Man @ Aug 3 2016 06:13pm)
*Sigh*
This is semantics at this point. It does 120 damage, and takes up 5 seconds, so a DPS value is calculated from that.
These calculations are not based on when damage is dealt within the time period calculated, but how much total damage is dealt within the time period calculated. To make those calculations, certain moves need to be broken down into DPS values.
Well you have to take the abbreviation by it's definition lol...
"Damage over Time, generally abbreviated as DoT and or simply dot, refers to inflicting some damage on one's foe which
will be applied at a regular interval for a limited duration."
"Damage per second (DPS or dps) is a measure of the damage dealt by an entity or group
over one second. DPS is a more practical measure of damage output than plain damage, as it allows you to effectively compare damage output."
You are correct when it comes to DPS. That is what you are talking about not DoTs.