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Member
Posts: 52,835
Joined: Oct 9 2008
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Oct 1 2016 12:19pm
Quote (FamilyGuyViewer @ Oct 1 2016 12:53pm)
whats the highest clan lv? my current clan is lv 11.. but theres no more perks


12 i think

no perks after 10
Member
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Oct 3 2016 03:48am
Quote (Genetics @ 1 Oct 2016 19:19)
12 i think

no perks after 10


i remember reading somewhere its endless
no perks just for prestige
but i could be wrong
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Oct 3 2016 05:09pm
JACKPOT OF THE DAY!! $$$

FARMING IN MASTERS BTW




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Oct 3 2016 08:12pm
Quote (ZK9GT @ Sep 27 2016 06:23am)
I don't know why i stopped playing this game so much. I'm close to maxing my 10 with 35Q and 25K. almost got all level 10 walls too. my 3 other mini's don't get any love either.



well, its about time to start again... u started this thread and dont stop the game! =)

im lvl 140 th 10.5 with bowlers3, miners4, AQ40, BK35 and Warden11. i hit every th11, and ofc they take me easy aswell (since i dont have inferno4 or even eagle1) but i get matched up against easy th10 ...
They should fix that shit :P Coz we win all the time!

Edit: and yes, ive got 76 walls 11 rest walls 10... i hate walls :D

This post was edited by EsKeMoO on Oct 3 2016 08:13pm
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Oct 4 2016 06:26am
im lookin for maxed th9 high 10 or 11 coc acct. im on android let me know if anyone wants to sell his
Member
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Oct 4 2016 06:56am
Quote (vainglory666 @ Oct 4 2016 08:26am)
im lookin for maxed th9 high 10 or 11 coc acct. im on android let me know if anyone wants to sell his


Do it Yourself rookie.

Illegal to ask

This post was edited by Garciaparra on Oct 4 2016 06:56am
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Oct 4 2016 07:48am
damn huge update incoming
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Oct 4 2016 08:12am
Quote
October 2016 Balancing & Update News
The Clash of Clans team approaches game balance by looking at attack stats and playtesting gameplay changes. As outlined by our design values, regular balancing updates help keep the game fun and interesting!

In this sizable round of balancing changes, we're continuing to develop Town Hall 11 gameplay, boost underperforming units, and ease some high level upgrades. We've also taken a look at Clan Wars XP and war loot rules.


NEW: Wizard level 7 (TH 10)
Wizard level 6 hitpoints and damage slightly increased
Wizard level 6 available at Town Hall level 9 (was 10)

Fashionably late to the party, high-level Wizards are finally showing up - in style! They'll lend some needed extra
firepower to Town Hall 9 and up.


NEW: Hidden Tesla level 9 (TH 11)
REMOVED: Hidden Teslas no longer deal 2x damage to P.E.K.K.A

Popular Tesla-heavy defensive cores have led to underwhelming P.E.K.K.A gameplay. Removing the 2x damage rule helps P.E.K.K.A reclaim its fearsome potential while making room for a new Tesla level.


NEW: Baby Dragon level 5 (TH 11)
Baby Dragon level 4 available at Town Hall 10 (was 11)

Baby Dragon upgrade levels should come just a bit earlier to give an appropriate power level to such a late game troop.


NEW: Mortar level 10 (TH 11)
Mortar level 8-9 damage increased

Mortar has fallen behind the defensive curve. A boost to later levels, and the new Mortar level 10, will help give Mortar back its punch.


Skeleton Spells spawn MUCH more Skeletons, but over a longer time

The rebalanced spell is much better at doing - well, pretty much everything. 26 Skeletons in a single spell slot? You'd better believe it!


Cloned troops from Clone Spells can stay much longer on the battlefield

The power of Clone Spells comes from effective positioning. Longer troop lifetime will bolster well placed Clones.


Bowler hitpoints slightly decreased

Skillful attackers often keep Bowlers far and safe from damage. A small hitpoint reduction better balances their immense and efficient reach.


Other NEW Town Hall 11 upgrades:

• Dragon level 6
• X-Bow level 5
• 25 additional Wall pieces


Upgrade Discounts (time and/or cost):

• Wizard 6
• Dragon 3-5
• Baby Dragon (all levels)
• Cannon 12-13
• Archer Tower 11-13
• Mortar 8-9
• Wizard Tower 7-8
• Hidden Tesla 5-8
• X-Bow 2-4


Clan Wars balancing:

• Earn a partial War Win Bonus even when failing an attack
• War Win Bonus is no longer reduced when attacking lower Town Hall levels
• Tougher targets in war are worth more Clan XP, to a max of 10XP!

We want to lessen the downsides of more ambitious war attacks and better reward clean-up attacks.

Also, basing Clan XP rewards on defender strength will better reward Clans that participate in high-level Clan Wars!


Phew! That's all for now - Clash on!

The Clash of Clans Team




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Oct 4 2016 08:19am
Quote (IgoSoHard @ 4 Oct 2016 16:12)


Great news, gotta get something to upgrade on 10 again!
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Joined: Jun 22 2010
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Oct 4 2016 12:57pm
Quote (Schnitzel-hunter @ Oct 4 2016 08:19am)
Great news, gotta get something to upgrade on 10 again!



Dammit I can't keep up! Cool update though, I'm stoked
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