Quote (eXpLegend @ Dec 1 2015 10:44pm)
No, for example Lushen does Amputation Magic, it shoots three rows of cards. Only the first one can proc a stun if you use despair. I.E attacks with mutli hit only count as one attack/turn. That is why it was a bug. Skills that had multi hit and crit, would cause the passive to proc multiple times when it was only suppose to proc once.
Thats how some people see the mechanic working.
no, thats just the way despair works for balance issues.
theres plenty of even passives that proc after multiple hits, just look at the passive on golems, reduces dmg at low hp or w/e dont feel like googling the exact wording, but passive procs on each hit.
look at wind serpent, damage reduced by half or whatever against fire units, again, procs on every hit, not just the first hit.
you're using despair as an example which is a terrible idea, because no shit despair only works on first hit because that would be retarded op, considering pierrets hit like what 6 times? lmfao can you say perma stuns?
if what you were saying were actually true, even multi hit skills like anavel's defense break wouldn't be able to apply debuffs on the second+ hit, because its "1 hit" in your theory, which is completely false and im sure you realize that now.
i didn't get to g2 by not understanding mechanics
This post was edited by ISellLeagueBoosts on Dec 2 2015 01:22pm