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Jan 5 2016 12:13pm
Quote (RustyWest @ Jan 5 2016 11:22am)
Nice! Gl :)

My clan is 7 right now, but on a pretty good steamroll to 8

Also whoever can't raid elixir sux



What TH are you ?
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Jan 5 2016 12:19pm
Quote (IgoSoHard @ Jan 5 2016 11:13am)
What TH are you ?


Haha 5, Silver 1. I've noticed the difference (bases used to have 150k+ easy, now usually about 12k on avg since update)
Still keep it full pretty easy. TH shouldn't matter as long as you can raid, just put in the effort rolling for easy villages
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Jan 5 2016 12:57pm
Quote (RustyWest @ Jan 5 2016 01:19pm)
Haha 5, Silver 1. I've noticed the difference (bases used to have 150k+ easy, now usually about 12k on avg since update)
Still keep it full pretty easy. TH shouldn't matter as long as you can raid, just put in the effort rolling for easy villages[B/]


Lol, that's where you're wrong. When you're raiding bases with no teslas, xbows, or inferno towers, I'm sure loots pretty easy to get. It's a different story when you're a TH 10/11 where the majority of bases you see have maxed out defenses with maxed out inferno towers haha.

I'm seeing much more loot post-update, it's just like I said, on maxed out TH 10s

This post was edited by IgoSoHard on Jan 5 2016 01:10pm
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Jan 5 2016 03:03pm
Whats the best army comp for a th9 to get 2 stars, 1 minimum on th10

Max th9 troops lvl 18k lvl16q

This post was edited by MarkTheShark on Jan 5 2016 03:04pm
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Jan 5 2016 03:25pm
Quote (MarkTheShark @ Jan 5 2016 04:03pm)
Whats the best army comp for a th9 to get 2 stars, 1 minimum on th10

Max th9 troops lvl 18k lvl16q


Depends on base layout, but if you're going against infernos, I've found taking 5 golems total (including max golem in cc) the best way to get into the core.

Now that th9 has access to freeze spells, its easier than it used to be.

My spells usually consist of a jump, a freeze, and a rage, and the last spell could be anything depending on layout.

Some th10s can be earthquaked, but not all.
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Jan 5 2016 03:33pm
Quote (Genetics @ Jan 5 2016 09:25pm)
Depends on base layout, but if you're going against infernos, I've found taking 5 golems total (including max golem in cc) the best way to get into the core.

Now that th9 has access to freeze spells, its easier than it used to be.

My spells usually consist of a jump, a freeze, and a rage, and the last spell could be anything depending on layout.

Some th10s can be earthquaked, but not all.



Im talking about something for raiding. Not a specific army for a base you scout in war
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Jan 5 2016 04:32pm
Quote (MarkTheShark @ Jan 5 2016 04:33pm)
Im talking about something for raiding. Not a specific army for a base you scout in war


well if youre trying to get to the town hall, 5 golems are still the way to go imo
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Jan 6 2016 04:17am
looks like the loot is getting balanced
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Jan 6 2016 04:41am
Clan level 5. 42 war wins
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Jan 6 2016 12:33pm
Hey guys, just reached TH6.. what should I upgrade first? defenses, researches, walls...?
4 of my mines are lvl 10
and 2 of my colletros are lvl 10
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