Quote (DB_odin @ Mar 23 2010 12:48pm)
I think the main thing is picking your colors - i get one color from the render, usualy a dark one then get another medium color from the render. then a pick a nice bright color
like for the one your working on i would use that deep red, then orange-red then a golden yellow
i try to work it where the light colors are closer to the light source, like if your smudging colors over your render, white or yellow wouldnt make much sense going over a shadow'd area
if that makes any sense
Absolutely true. I use the darkest color as my base or background then use lighter and lighter colors as it comes close to the surface.
Try to switch up brushes and settings but don't change them so drastically that it going to make everything look chaotic and outrageous. And the best way to add depth with smudging is the same way you would with any piece. Sharpen and blur, dodge and burn. Just takes alot of patience and practice. Once you figure out a good setting write it down or screenshot it so you can bring it back later.