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d2jsp Forums > Off-Topic > Graphic Design > Tutorials & Galleries > 3rd Sig I Need Help Lol > Advice Appreciated
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Feb 6 2008 11:05am
Well I was working on a 3rd Ichigo sig and the background pretty much looks like crap. I was wondering If anyone could give me advice on making backgrounds, I did the duplicate render motion/guassian blur steps correctly, but what do I do about the white spots, what I did was smudge it and it helped but it didnt make it look good. I know some sigs use a gradient, but when I used a gradient like brown for example it made everything look like chocolate and ruined the sig. Only one that doesnt wreck it is gray but I dont want gray scale. Heres the sig:

So any help is greatly appreciated, plus font advice would be nice too.
-Thanks
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Feb 6 2008 12:18pm
Did you follow that youtube tut that you posted in a thread a couple days ago? If so, bleh. That tut was crap, the guy making it even said as much himself. Duplicate render + gaussian blur is a very bad way to make a background, IMO.
Try smudging, but not the type you're doing - use some scatter and shape dynamics etc., and use a nice brush (chalk brushes, splatter, etc.) instead of a round one (you can use round, but I prefer the smudging effect you get with a different type of brush).
Plain color backgrounds also work as well, depending on the sig.

For font, stick to simple things (like I see you've done smile.gif) like Arial Black, Arial, Times New Roman etc. etc. Try to make them not so visible, make them blend in more by using a more subtle color and size, also position the text in a good place so that it looks nice. Varying the color on different parts of the text is a nice effect as well (like Mateo113 be one color and then MFN be a slightly different shade, or whatever).
Member
Posts: 10,670
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Feb 6 2008 05:26pm
I didnt use that tut, I dotn like that tut either, but I did use this one:
http://www.blacksungfx.com/index.php?option=com_smf&Itemid=30&topic=4027.0
Its a pretty good tut, but I couldnt do any of the gradient stuff. Also could you explain what you mean by shape dynamics ect. I think I know where I can get splatter and chalk brushes but how would that automatically take the color of the background? Thanks for the good advice, you can be my GFX teacher biggrin.gif
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Feb 11 2008 01:57pm
Bump
Member
Posts: 10,670
Joined: Mar 8 2006
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Feb 14 2008 10:24pm
Quote (MFN @ Mon, Feb 11 2008, 07:57pm)
Bump


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