actually a way better approach rather than cloud automation to get many games on an ip is to just reverse the handshake to bnet and then send the create game packet. the response would actually have the gamename and the ip address
extremely simple to automate even from 1 pc, all you need is a list of accounts
i will probably start working on this tomorrow and when I have it I will release the source code for you guys. I will keep you updated in this thread and might make my own discord channel as well
probably will also contact large rmt shops and let them have the source code for free
he really thought he will profit from this alone lmao
if anyone wants to collaborate let me know in pm and we can get this done faster. what you need is networking and (some) coding knowledge that is all
Quote (Mcbeefy @ Oct 29 2021 12:26am)
That was a clean and smooth process, XRP!
The people hating on you in this thread were unwarranted. You were kind, communicative and efficient through the whole process.
I also don't get why people are so concerned about Anni prices when Blizzard could just change the way DClone works in a single patch, or drop a Ladder date announcement and tank all the prices anyways.
People have said the same thing about ALL of the people doing coordinated DClone walks throughout the years.
Personally, I think those people are just trying to sabotage you, since you're disrupting their market with a CLEARLY superior and well-thought-out DClone walk setup.
Thanks again for setting all of this up!
I don't think I would've had the experience of killing a DClone if I had to frantically search for the IP myself.
P.S. Mine rolled 17/19/10 :)
https://i.imgur.com/M90lgYQ.pnghe is disrupting it by abusing the process
he is going to a fishing pond with a rocket launcher while we all try to fish with a fishing rod. you are extremely gullible my friend
This post was edited by netket on Oct 28 2021 05:15pm