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Feb 2 2010 05:31am
Quote (Eradain @ Feb 2 2010 11:20am)
Por cierto the new piñata ? como va ?


ke mas da.

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Feb 2 2010 05:35am
Quote (fastfood @ Feb 2 2010 12:31pm)
ke mas da.

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k cosas mas bonitas dices
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Feb 2 2010 05:35am
Patch 3.3.2 is bringing about a change to the way healing functions in Arenas, Battlegrounds, and Wintergrasp. We have applied a debuff to all players in these zones which will decrease the effectiveness of all forms of healing by 10%. This includes heals from items such as Healthstones and potions, however, it will not affect defensive shields or auras. This change is being made to balance the effectiveness of healing against the recent buff we made to the damage reduction component provided by resilience. Rest assured that we will be closely monitoring the effects both the healing and resilience changes have on Battleground, Wintergrasp, and Arena PvP game play to ensure that fights last a reasonable amount of time without overtly skewing the effectiveness of any class, role, or team combination

muere jevy

This post was edited by dravern on Feb 2 2010 05:36am
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Feb 2 2010 05:39am
buen trabajo blizart

dejo el juego adioss

This post was edited by sockar on Feb 2 2010 05:39am
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Feb 2 2010 05:42am
in Arenas, Battlegrounds, and Wintergrasp. We have applied a debuff to all players in these zones which will decrease the effectiveness of all forms of healing by 10%.


-L-o-L-
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Feb 2 2010 05:43am
alguien traduce un poquito eso?

A duras penas entendi que a cambio del tema de la resilence van a reducir el heal, o algo asi :(
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Feb 2 2010 05:43am
Quote (dravern @ Feb 2 2010 12:35pm)
Patch 3.3.2 is bringing about a change to the way healing functions in Arenas, Battlegrounds, and Wintergrasp. We have applied a debuff to all players in these zones which will decrease the effectiveness of all forms of healing by 10%. This includes heals from items such as Healthstones and potions, however, it will not affect defensive shields or auras. This change is being made to balance the effectiveness of healing against the recent buff we made to the damage reduction component provided by resilience. Rest assured that we will be closely monitoring the effects both the healing and resilience changes have on Battleground, Wintergrasp, and Arena PvP game play to ensure that fights last a reasonable amount of time without overtly skewing the effectiveness of any class, role, or team combination

muere jevy


Dios la piedra de zeritos era mi heal fundamental en arenas k voy hacer ahora
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Feb 2 2010 05:43am
nada fasfut k kitan 10% heal ahora

osea me ataka un warrior me mete mortal, overpower y tengo el debuf de 10%, tiro penance y ala me curo 600 por tic

This post was edited by sockar on Feb 2 2010 05:44am
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Feb 2 2010 05:44am
Quote (fastfood @ Feb 2 2010 12:43pm)
alguien traduce un poquito eso?

A duras penas entendi que a cambio del tema de la resilence van a reducir el heal, o algo asi :(


Lo k significa es k tendras k curar
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Feb 2 2010 05:44am
Quote (sockar @ Feb 2 2010 12:39pm)
buen trabajo blizart

dejo el juego adioss


ahora vs warrior es como si jugaras vs un 85% mortal tio, nuevos desafios.
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