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Member
Posts: 10,978
Joined: Aug 31 2007
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Apr 15 2011 01:33pm
Quote (Czarnuch @ 15 Apr 2011 12:48)
jak może być przyczyna zbyt częstego "failed to join" ? raz na 4 gry mam ten problem


internet, naprawdę wolny komputer ale obstawiam b.neta, ostatnio różnie chodzi, a lagi są niemiłosierne.
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Apr 15 2011 01:44pm
Quote (matik25 @ Apr 9 2011 06:57pm)
Czy ilość graczy na grze ma jakiś wpływ na "jakość/częstotliwość" dropu czy bedzie leciało tak samo na grze z jednym graczem jak i z ośmioma ?

I czy im większy lvl tym lepszy drop : > ?


Tak, ma znaczenie: ilość graczy, poziom postaci.
Member
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Apr 15 2011 01:50pm
Mamy ww - i mam dwa miecze, botd i death. Dwa pytania:

1Czy jeżeli death jest druigm mieczem, to czy cb nadal działa? Wszystkie atrybuty z obu mieczy działają?
2Czy AR ogólnego ataku zawsze liczone jest z miecza o większym dmg?
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Apr 15 2011 01:52pm
Quote (Hetman_91 @ Apr 15 2011 08:50pm)
Mamy ww - i mam dwa miecze, botd i death. Dwa pytania:

1Czy jeżeli death jest druigm mieczem, to czy cb nadal działa? Wszystkie atrybuty z obu mieczy działają?
2Czy AR ogólnego ataku zawsze liczone jest z miecza o większym dmg?


pcl to guwno
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Apr 15 2011 01:53pm
Quote (Hetman_91 @ 15 Apr 2011 21:50)
Mamy ww - i mam dwa miecze, botd i death. Dwa pytania:

1Czy jeżeli death jest druigm mieczem, to czy cb nadal działa? Wszystkie atrybuty z obu mieczy działają?
2Czy AR ogólnego ataku zawsze liczone jest z miecza o większym dmg?


1. Dzialaja, inaczej nie mialoby sensu noszenie grief+beast.
2. Zalezy od tego ktory miecz zalozysz pierwszy.
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Apr 15 2011 01:57pm
Quote (miki2387 @ 15 Apr 2011 21:53)
1. Dzialaja, inaczej nie mialoby sensu noszenie grief+beast.
2. Zalezy od tego ktory miecz zalozysz pierwszy.


Zawsze w grze muszę zamieniać, aby było dobrze, ale jeszcze spróbuję. Dziękuję bardzo.
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Apr 15 2011 01:57pm
Quote (Reksio91 @ Apr 15 2011 08:52pm)
pcl to guwno


smiem to potwierdzic.
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Apr 15 2011 01:59pm
zna ktos zajebisty build na asske 18lvl? kick ofc
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Apr 15 2011 02:08pm
Quote (kacperq @ Apr 15 2011 08:59pm)
zna ktos zajebisty build na asske 18lvl? kick ofc


OK, there have been a few posts about lvl 18 kickers recently and I think its time for a guide:

Disclaimer: At the time writing this I have never made a lvl 18 kicker, I have thought about it a lot and intended to make 1, but never had the time/effort/charms.

Gear: All the gear needed is very cheap, there are no alternatives and IMHO this is the best variant.

Helm: Sigons with a P ruby [actually the only equipment clash is what helm to use; sigs gives 100 def, 30 mana, 38 life and 144 ar. If you feel you don?t need the def, ar or mana, you could use a 3 sock crown with p rubies/sapphires/jewels as your needs go]
Jewellery: Angelics
Weapon: Crushflange [socket with stats/dtm jewel]
Shield: Swordback [socket with stats/dtm jewel]
Armor: Twitchthroe [socket with p ruby]
Boots: Sigons
Gloves: Sigons
Belt: Deaths

+1 shadow skills weapon on switch [you may need to put a -15% reqs jewel or Hel rune in it to be able to use it without adding more STR.

Note on %ED jewels: Having tested them is sp I find that they just don?t do enough damage to make them more useful than rubies [I think the damage added was about 4 max?].

Charms: 15life small charms with enough FHR charms to hit either the 15% or 27% bp [7 frames and 6 frames]. To get to 5 frame hit recovery, the same as a lvl 18 zealers attack speed you will need 4 FHR gc?s not a problem if you have some with life on them too, but if not it may mean sacrificing too much life to get.
If you use all 15 lifers you will have over 1.1k life excluding the jade figure quest. So if you feel you need more mana then a few mana gc?s wouldn?t hurt I think.

Skills: This char does not need a hellrush and can get by fine with just doing norm. However, if you want a little extra I would recommend doing nm too.

Dtalon: 18 [your main attack, lvl 18 gets you 4 kicks]
Claw mastery: 1
BoS: 1
Tigerstrike: 1

That is for a norm rushed assa only. For a nm/hell rushed 1 put points into WoF, Shadow warrior and the prereqs with any spare going into tiger strike.

Stats: Sigh? if I must?
Strength: enough for gear
Dex: enough for max block
Vit: the rest
Energy: none

Tactics:
Vs melee ALLWAYS walk.

Having duelled a lot with lvl 9 and 31 kickers I think that there are rarely times when charging up ts is a good idea. The added damage isn?t that good and it takes time away from kicking. Not to mention you will need more STR because when you switch weps you lose the 15 STR from crushflange that was allowing you to equip your gear. The purpose of this char is to kill using mainly ow and cb so a bit more dmg is nice if you can get the charges in, but not necessary.

However if you want to be sneaky and can pull it off, then you could charge up from the monsters in the moor them release onto the other player.

Vs casters:
Run at them while dodging missiles and kick.

That?s my first ever guide. Any suggestions would be helpful.




Na d2jsp nic nie znalazłem, więc wklejam ten build z innego forum.
Have fun.
Member
Posts: 11,147
Joined: Feb 8 2009
Gold: 190.00
Apr 15 2011 02:41pm
Quote (2007 @ Apr 15 2011 08:08pm)
OK, there have been a few posts about lvl 18 kickers recently and I think its time for a guide:

Disclaimer: At the time writing this I have never made a lvl 18 kicker, I have thought about it a lot and intended to make 1, but never had the time/effort/charms.

Gear: All the gear needed is very cheap, there are no alternatives and IMHO this is the best variant.

Helm: Sigons with a P ruby [actually the only equipment clash is what helm to use; sigs gives 100 def, 30 mana, 38 life and 144 ar. If you feel you don?t need the def, ar or mana, you could use a 3 sock crown with p rubies/sapphires/jewels as your needs go]
Jewellery: Angelics
Weapon: Crushflange [socket with stats/dtm jewel]
Shield: Swordback [socket with stats/dtm jewel]
Armor: Twitchthroe [socket with p ruby]
Boots: Sigons
Gloves: Sigons
Belt: Deaths

+1 shadow skills weapon on switch [you may need to put a -15% reqs jewel or Hel rune in it to be able to use it without adding more STR.

Note on %ED jewels: Having tested them is sp I find that they just don?t do enough damage to make them more useful than rubies [I think the damage added was about 4 max?].

Charms: 15life small charms with enough FHR charms to hit either the 15% or 27% bp [7 frames and 6 frames]. To get to 5 frame hit recovery, the same as a lvl 18 zealers attack speed you will need 4 FHR gc?s not a problem if you have some with life on them too, but if not it may mean sacrificing too much life to get.
If you use all 15 lifers you will have over 1.1k life excluding the jade figure quest. So if you feel you need more mana then a few mana gc?s wouldn?t hurt I think.

Skills: This char does not need a hellrush and can get by fine with just doing norm. However, if you want a little extra I would recommend doing nm too.

Dtalon: 18 [your main attack, lvl 18 gets you 4 kicks]
Claw mastery: 1
BoS: 1
Tigerstrike: 1

That is for a norm rushed assa only. For a nm/hell rushed 1 put points into WoF, Shadow warrior and the prereqs with any spare going into tiger strike.

Stats: Sigh? if I must?
Strength: enough for gear
Dex: enough for max block
Vit: the rest
Energy: none

Tactics:
Vs melee ALLWAYS walk.

Having duelled a lot with lvl 9 and 31 kickers I think that there are rarely times when charging up ts is a good idea. The added damage isn?t that good and it takes time away from kicking. Not to mention you will need more STR because when you switch weps you lose the 15 STR from crushflange that was allowing you to equip your gear. The purpose of this char is to kill using mainly ow and cb so a bit more dmg is nice if you can get the charges in, but not necessary.

However if you want to be sneaky and can pull it off, then you could charge up from the monsters in the moor them release onto the other player.

Vs casters:
Run at them while dodging missiles and kick.

That?s my first ever guide. Any suggestions would be helpful.




Na d2jsp nic nie znalazłem, więc wklejam ten build z innego forum.
Have fun.


a na 30 masz jakis :) ?
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