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Oct 1 2008 03:57am
Ile widzieliście, bądź mają najwiecej str rękawice 2 do biernych oraz magi 20 ias?
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Oct 1 2008 04:22am
jak sie buuguuje zbroje eth w kostce??


O 1000 POST HERE:D

This post was edited by l1pa on Oct 1 2008 04:23am
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Oct 1 2008 04:27am
Quote (MCHAL @ Wed, Oct 1 2008, 11:57am)
Ile widzieliście, bądź mają najwiecej str rękawice 2 do biernych oraz magi 20 ias?


na uest 17 widzialem bez dex
i 18 + x dex bez ias



kiedy zdejma mi warna? juz pare dni czekam
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Oct 1 2008 05:05am
Quote (dan_07 @ Wed, Oct 1 2008, 12:27pm)
na uest 17 widzialem bez dex
i 18 + x dex bez ias



kiedy zdejma mi warna? juz pare dni czekam


Najbardziej interesował by mnie eu
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Oct 1 2008 05:12am
Quote (MCHAL @ Wed, 1 Oct 2008, 13:05)
Najbardziej interesował by mnie  eu


Itemy wszędzie są takie same.
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Oct 1 2008 05:14am
Quote (zenek114 @ Wed, Oct 1 2008, 01:12pm)
Itemy wszędzie są takie same.


OK w takim razie prosze o więcej info jeśli ktoś widział 2 do biernych i magi 20 ias ile miały max str?
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Oct 1 2008 06:11am
Quote (MCHAL @ Wed, Oct 1 2008, 01:14pm)
OK w takim razie prosze o więcej info jeśli ktoś widział 2 do biernych i magi 20 ias ile miały max str?


wydaje mi sie ze 15 str i 15 dex moga byc przy takich statach
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Oct 1 2008 06:13am
Quote (Lewy @ Wed, Oct 1 2008, 02:11pm)
wydaje mi sie ze 15 str i 15 dex moga byc przy takich statach


TO by byly nice^^ ale czy widział ktoś więcej niż 17 str?
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Oct 1 2008 08:01am
Quote (MCHAL @ Wed, 1 Oct 2008, 13:14)
OK w takim razie prosze o więcej info jeśli ktoś widział 2 do biernych i magi 20 ias ile miały max str?


17 widziałem..
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Oct 1 2008 08:10am
Quote (l1pa @ Wed, 1 Oct 2008, 12:22)
jak sie buuguuje zbroje eth w kostce??


O 1000 POST HERE:D


Eth Armor Upgrade Bug

Affects Realms and SP/Open
Due to a calculation skip, the ethereal bonus to defense is lost when upgrading any unique ethereal armor piece (belt, gloves, boots, armor, shield, helm). The item remains ethereal, but loses all defense bonuses. There is no fix at the moment.

From GoddessLeela/Leelality:
When a piece of armor is dropped, its defense is calculated in the following manner:
1) A random number is selected between the min/max base defense for that armor type.
2) If the armor has ED%, step 1 is ignored and the base defense is instead set to max+1
3) If the armor is ethereal, multiply the base defense by 1.5
4) ED% is applied as a multiplier on base defense
5) Defense+X is added
... and you have the final, displayed defense rating for armor.

Now, for the bug: when you upgrade unique armor, steps 2 and 3 are skipped when calculating the new defense.

Many armors which have elite min not much above exceptional max will not benefit much from the upgrade, and will probably not be worth upgrading at all considering the rune cost and str/level reqs. *Ethereal* versions of armor are even less worthy to upgrade, as they lose the 50% bonus and can often end up with *lower* defense and have higher reqs. Not a good deal. :-

**********
From Scythetleppo:
If u use the cube formula:
1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + *Normal* Body Armor = Socketed Body Armor of same type

Random number of sockets 1-Max.
You will get 50% more def on all ETH armors.
Ethereal bonus is 50% and the bugged Ethereal armor bonus is 100%.
If you found Ethereal boneweave that had 750 defense, this would become 1000 defense.

500 base defense makes 750 defense ethereal, and 1000 defense bugged ethereal

it does work with shields and helms...
1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm = Socketed Helm of same type
1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield = Socketed Shield of same type
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