1.13 na PTR
Balance
* GENERAL
o Players can no longer hide units by setting them in a close proximity patrol (Viking flower).
* PROTOSS
o Mothership
+ Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds.
o High Templar
+ Khaydarin Amulet upgrade (+25 starting energy) has been removed.
o Zealot
+ Charging Zealots will now hit fleeing targets at least once.
* TERRAN
o Battlecruiser
+ Movement speed increased from 1.406 to 1.875.
o Bunker
+ Build time increased from 35 to 40 seconds.
o Tech Lab
+ Stimpack upgrade research time increased from 140 to 170 seconds.
* ZERG
o Infestor
+ Health increased from 90 to 110.
+ Fungal Growth
# Stun duration decreased from 8 to 4 seconds.
# Damage increased by +30% vs. armored units.
# Now fires a missile instead of being instant cast.
+ sporo innych zmian (wlacznie z nowa liga):
http://us.battle.net/sc2/en/blog/2356436#blogNareszcie lekki buff zerga.
This post was edited by Ultrasonic on Feb 26 2011 12:15pm