Quote (ZoltySubmarine @ 16 Aug 2013 15:12)
zautomatyzowane karabiny maszynowe
gdzie z lewej strony u gory ten edward :< przy karawanach gdzies? czy w innej dzielnicy
Przed karawanami, w miasteczku.
e/ profesje z pierwszego postu w temacie
Gunsmith :
1 --> 2000 Caps + 1 High Grade Steel (Bought in Boneyard from gunrunners at 1500 caps) + 70% Repair / Edward in The hub
.44 Magnum = 2 Metal Parts + 1 Junk + 1 Tube / Ammo : .44 / SG
.44 Magnum + Speed loader = .44 Magnum + 1 Metal Parts / Ammo : .44 / SG
Desert Eagle = 2 Metal Parts + 1 Junk + 1 Tube / Ammo : .44 / SG
Desert Eagle + Expanded magazine = Desert Eagle + 1 Metal Parts / Ammo : .44 / SG
9 mm Mauser = 1 Tube + 1 Junk + 1 Metal Parts / Ammo : 9mm / SG
10 mm SMG = 1 Junk + 3 Metal Parts + 1 Firewood / Ammo : 10mm / SG
M3A1 "Grease Gun" SMG = 1 Tube + 1 Junk + 4 Metal Parts / Ammo : .45 / SG
Tommy gun ( :-*) = 1 Tube + 1 Junk + 3 Metal Parts / Ammo : .45 / SG
Combat Shotgun = 1 Tube + 1 Firewood + 4 Metal Parts / Ammo : 12 gauge / SG
Hunting Rifle = 1 Tube + 1 Firewood + 2 Junk / Ammo : .223 / SG
Hunting Rifle + Scope = 1 Hunting Rifle + 1 Metal Parts / Ammo : .223 / SG
M60 = 5 Metal Parts + 3 Tube + 1 Junk + 1 Firewood / Ammo : 7.62 / BG
10 mm AP = 3 Metal Parts + 5 Gunpowder
.44 FMJ = 3 Metal Parts + 5 Gunpowder
.44 JHP = 2 Junk + 5 Gunpowder
9 mm = 2 Junk + 3 Gunpowder
.223 FMJ = 3 Metal Parts + 2 Junk + 6 Gunpowder
.45 Caliber = 2 Junk + 5 Gunpowder
7.62 mm = 3 Metal Parts + 2 Junk + 6 Gunpowder
2 --> 4000 Caps + 100 % Repair / Neil in Broken hills (Be careful ! Not safe town !)
14 mm Pistol = 1 Tube + 2 Metal Parts + 1 Junk + 1 Firewood / Ammo : 14mm / SG
Needler Pistol = 1 Tube + 2 Metal Parts + 1 Junk + 1 Firewood / Ammo : Needler / SG
Assault Rifle = 1 Tube + 2 Firewood + 8 Metal Parts / Ammo : 5mm / SG
Assault Rifle + expanded Magazine = 1 Assault Rifle + 3 Metal Parts / Ammo : 5mm / SG
FN FAL = 1 Tube + 4 Metal Parts + 1 Hq steel + 1 Junk + 1 Firewood / Ammo : 7.62 / SG
H&K CAWS = 2 Tube + 10 Firewood / Ammo : 12 Gauge / SG
Improved Flamer = 1 Flamer + 1 Hq steel / Ammo : Flamer Fuel / BG
Rocket Launcher = 4 Metal Parts + 1 Junk + 1 Electronic parts / Ammo : Rockets / BG
Light support Weapon = 1 Hq steel + 3 Tube + 4 Metal Parts / Ammo : .223 / BG
Minigun = 6 Tube + 3 Metal Parts + 1 Hq steel / Ammo : 5mm / BG
Flamethrower Fuel Mark II = 30 Flamer Fuel + 1 Chemical components
Explosive Rockets = 6 Metal Parts + 5 Gun Powder
Rockets AP = 8 Metal Parts + 6 Gunpowder + 2 Electonic parts
14 mm AP = 4 Metal Parts + 5 Gunpowder
HN Needler Cartridges = 3 Metal Parts + 5 Gunpowder
5 mm JHP = 4 Metal Parts + 6 Gunpowder
5 mm AP = 6 Metal Parts + 6 Gunpowder
3 --> 6000 caps + 1 XL70E3 + 130 % Repair / The Insane Grandpa in New Reno
Hk P90c = 1 Tube + 3 Metal Parts + 1 Hq steel / Ammo : (?10mm?) / SG
.223 Pistol = 1 Tube + 3 Metal Parts + 1 Hq steel / Ammo : .223 / SG
XL70E3 = 1 Tube + 1 Kevlar Polymer + 6 Metal Parts + 1 Hq steel / Ammo : 5mm / SG
Sniper Rifle = 1 Tube + 1 Hq Steel + 5 Metal Parts / Ammo : .223 / SG
Pancor Jackhammer = 1 Tube + 1 Kevlar polymer + 4 Metal Parts + 1 Hq steel / Ammo : 12 Gauge / SG
Avenger Minigun = 1 Minigun + 1 Hq steel + 1 Electronic Parts / Ammo : 5mm / BG
This post was edited by Atanok on Aug 16 2013 07:16am